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Puppy-Kicking PCs, OOC, part 2
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<blockquote data-quote="Telsar" data-source="post: 1736001" data-attributes="member: 18837"><p>Hey all,</p><p></p><p>I hate to do this after taking 2 days to post (real life sucks sometimes), but I don’t want to resolve Alicia’s and Aligor’s actions until I’m sure that they’re doing what they said they were doing. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Serpenteye: Your Greatsword isn’t a weapon with a built in capability to trip, so, although we can say your using it to do the maneuver for the sake of cinematic flair, you still have to take the same penalties as if you were using your feet, i.e. provoking an AOO. I can’t find anything that says a maneuver that provokes an AOO is “safe” for large creatures using reach, and it doesn’t seem fair that it should be. So unless you can point to something that contradicts my ruling, he’ll still get an AOO against you. I think trip is most useful when you have allies who can take advantage of his downed position. So, knowing he’ll get an AOO, then you’ll get one when he rises, then he’ll take a 5’ step and attack (most likely), is the trip what you want to do?</p><p></p><p>Fangor: unless “taking the potion” didn’t mean drinking it, you listed two standard actions there… readying to attack with your urgrosh, and drinking the potion. Also, the room is quite cluttered with tables and furniture, being an antique shop, so there’s no way Hex can charge you, he’ll just have to walk up to you. So… are you readying to attack him when he does so, then drinking the potion on your next round? Or something else? And yes, there’s a long counter you can put your back behind right next to you, but… one of them can take an extra round to move behind it to flank you, and you’ll have cover against that person.</p><p></p><p>Brother Shatterstone: Not saying you need to use the round productively (particularly since you would have no reason to care much about the dwarf), but your post didn’t include any actual actions. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Probably waiting for Lydia to respond, I imagine. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Telsar, post: 1736001, member: 18837"] Hey all, I hate to do this after taking 2 days to post (real life sucks sometimes), but I don’t want to resolve Alicia’s and Aligor’s actions until I’m sure that they’re doing what they said they were doing. :) Serpenteye: Your Greatsword isn’t a weapon with a built in capability to trip, so, although we can say your using it to do the maneuver for the sake of cinematic flair, you still have to take the same penalties as if you were using your feet, i.e. provoking an AOO. I can’t find anything that says a maneuver that provokes an AOO is “safe” for large creatures using reach, and it doesn’t seem fair that it should be. So unless you can point to something that contradicts my ruling, he’ll still get an AOO against you. I think trip is most useful when you have allies who can take advantage of his downed position. So, knowing he’ll get an AOO, then you’ll get one when he rises, then he’ll take a 5’ step and attack (most likely), is the trip what you want to do? Fangor: unless “taking the potion” didn’t mean drinking it, you listed two standard actions there… readying to attack with your urgrosh, and drinking the potion. Also, the room is quite cluttered with tables and furniture, being an antique shop, so there’s no way Hex can charge you, he’ll just have to walk up to you. So… are you readying to attack him when he does so, then drinking the potion on your next round? Or something else? And yes, there’s a long counter you can put your back behind right next to you, but… one of them can take an extra round to move behind it to flank you, and you’ll have cover against that person. Brother Shatterstone: Not saying you need to use the round productively (particularly since you would have no reason to care much about the dwarf), but your post didn’t include any actual actions. :) Probably waiting for Lydia to respond, I imagine. :) [/QUOTE]
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