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Puppy-Kicking PCs, OOC, part 2
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<blockquote data-quote="Telsar" data-source="post: 1774506" data-attributes="member: 18837"><p>If I remember correctly, Lydia left camp before Alicia left. Not that it makes any difference to anything, but I don't think Lydia knows Alicia's not still there with Gwyn and Alev.</p><p></p><p></p><p>OK, looks like everyone's ready to level, so have at it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> (Including Alicia; no major objections from anyone, and I'm curious how many more people she can kill with a few more hit points in her <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> ). The Rogues's Gallery thread was <a href="http://www.enworld.org/forums/showthread.php?t=89485" target="_blank">here</a> , so adjust as you will. If anyone wants to add an entirely new class, like if Aligor wants to add a level of Wizard, I'd like to find some justification for it in-character (a very instructive cellmate, perhaps <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> ), but anyone just raising an existing class won't need any explanations. If anyone is striving for a particular prestige class, I'd ask that you tell me in advance; I'd probably OK most unless it was terribly unbalanced, but if you start taking skills and feats in order to get one, make sure I'll be approving it first.</p><p></p><p>When raising a level, HPs are 3/4 max HPs for the die, so D4=+3, D6=+5, D8=+6, D10=+8, and D12=+9. Plus your Con bonus of course.</p><p></p><p>With the new level, Alev is now 5th level, with a -1 Level adjustment, and so gains no feat or ability score. Accalon, Aligor, Lydia, and Sunedilar are now 4th level, with no adjustment, giving them a +1 bonus to one ability score. Alicia is now 3rd level, with a +2 level adjustment, and so gains a feat. Gwyn and T'aria have a choice: become a stronger "half-demon", gaining the benefits of a +2 level adjustment instead of +1, with no change in hit dice (or anything that HD affects, like feats, ability scores, skill points, hit points, etc.), or stay with their current half-demon abilities and become 3rd level, with the same +1 level adjustment, and gain a feat.</p><p></p><p>Hope that wasn't all too confusing. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Since Serpenteye seemed disappointed about no XP, I'd like to explain my reasoning for it, but anyone who isn't interested in a long rant can skip the next paragraph:</p><p></p><p>I don't give out XP because I generally run my games based on players' motivations for their characters. The PCs chooses the goals for what they want to do, and I can't reward or penalize anyone for how they play their character. For example, in the Boone fight, Aligor went on a solo-quest to kill Hex, Sunedilar decided it was honorable to help the dwarf survive, and T'aria, Lydia, and Accalon all decided avoiding the guards was a priority. They all played by their character's motivations; I couldn't give one or another more XP, unless I want to encourage players to play their characters a certain way, and that's just not my style. Events and consequences in the game might encourage certain behaviors, but XP won't. Anyway, that's my rant... hopefully everyone ignored it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Any questions about adding a level to your character, you can put here. And I'd ask that when you're done (no hurry at all though), tell me here so I can check it over and then update my own copy of your character sheets.</p></blockquote><p></p>
[QUOTE="Telsar, post: 1774506, member: 18837"] If I remember correctly, Lydia left camp before Alicia left. Not that it makes any difference to anything, but I don't think Lydia knows Alicia's not still there with Gwyn and Alev. OK, looks like everyone's ready to level, so have at it. :) (Including Alicia; no major objections from anyone, and I'm curious how many more people she can kill with a few more hit points in her :) ). The Rogues's Gallery thread was [URL=http://www.enworld.org/forums/showthread.php?t=89485]here[/URL] , so adjust as you will. If anyone wants to add an entirely new class, like if Aligor wants to add a level of Wizard, I'd like to find some justification for it in-character (a very instructive cellmate, perhaps :) ), but anyone just raising an existing class won't need any explanations. If anyone is striving for a particular prestige class, I'd ask that you tell me in advance; I'd probably OK most unless it was terribly unbalanced, but if you start taking skills and feats in order to get one, make sure I'll be approving it first. When raising a level, HPs are 3/4 max HPs for the die, so D4=+3, D6=+5, D8=+6, D10=+8, and D12=+9. Plus your Con bonus of course. With the new level, Alev is now 5th level, with a -1 Level adjustment, and so gains no feat or ability score. Accalon, Aligor, Lydia, and Sunedilar are now 4th level, with no adjustment, giving them a +1 bonus to one ability score. Alicia is now 3rd level, with a +2 level adjustment, and so gains a feat. Gwyn and T'aria have a choice: become a stronger "half-demon", gaining the benefits of a +2 level adjustment instead of +1, with no change in hit dice (or anything that HD affects, like feats, ability scores, skill points, hit points, etc.), or stay with their current half-demon abilities and become 3rd level, with the same +1 level adjustment, and gain a feat. Hope that wasn't all too confusing. :) Since Serpenteye seemed disappointed about no XP, I'd like to explain my reasoning for it, but anyone who isn't interested in a long rant can skip the next paragraph: I don't give out XP because I generally run my games based on players' motivations for their characters. The PCs chooses the goals for what they want to do, and I can't reward or penalize anyone for how they play their character. For example, in the Boone fight, Aligor went on a solo-quest to kill Hex, Sunedilar decided it was honorable to help the dwarf survive, and T'aria, Lydia, and Accalon all decided avoiding the guards was a priority. They all played by their character's motivations; I couldn't give one or another more XP, unless I want to encourage players to play their characters a certain way, and that's just not my style. Events and consequences in the game might encourage certain behaviors, but XP won't. Anyway, that's my rant... hopefully everyone ignored it. :) Any questions about adding a level to your character, you can put here. And I'd ask that when you're done (no hurry at all though), tell me here so I can check it over and then update my own copy of your character sheets. [/QUOTE]
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