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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Purchasing Feats With XP
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<blockquote data-quote="airwalkrr" data-source="post: 3372233" data-attributes="member: 12460"><p>I have heard of such systems like this one before, but I have often wondered whether they work well. First of all, I cannot imagine using this system without using the Level-Independent XP Awards from Unearthed Arcana because the XP system is self-correcting to the point where you will earn the XP back anyway. But assuming you use a level-independent XP system, how do you think it would work if, instead of giving feats at 1st, 3rd, 6th, etc., you awarded feats by charging experience points. Using the system from Unearthed Arcana, I could simulate it this way.</p><p></p><p>1st feat: 100 XP (normally earned at 1st level)</p><p>2nd feat: 300 XP (normally earned at 3rd level)</p><p>3rd feat: 800 XP (normally earned at 6th level)</p><p>4th feat: 2,400 XP (normally earned at 9th level)</p><p>5th feat: 6,000 XP (normally earned at 12th level)</p><p>6th feat: 20,000 XP (normally earned at 15th level)</p><p>7th feat: 50,000 XP (normally earned at 18th level)</p><p></p><p>And so on. Basically, it costs 10% of the XP it would normally cost to advance to the next level if you were gaining the feat normally. Under this system you could get more feats, but it would cost you a lot of XP. For example, 6,000 XP is 25% of the amount a 9th level character needs to level, so that would be a significant cost. But it has added flexibility for those PCs who do not see a need for more feats or those who want a few more than normal. What do you think?</p></blockquote><p></p>
[QUOTE="airwalkrr, post: 3372233, member: 12460"] I have heard of such systems like this one before, but I have often wondered whether they work well. First of all, I cannot imagine using this system without using the Level-Independent XP Awards from Unearthed Arcana because the XP system is self-correcting to the point where you will earn the XP back anyway. But assuming you use a level-independent XP system, how do you think it would work if, instead of giving feats at 1st, 3rd, 6th, etc., you awarded feats by charging experience points. Using the system from Unearthed Arcana, I could simulate it this way. 1st feat: 100 XP (normally earned at 1st level) 2nd feat: 300 XP (normally earned at 3rd level) 3rd feat: 800 XP (normally earned at 6th level) 4th feat: 2,400 XP (normally earned at 9th level) 5th feat: 6,000 XP (normally earned at 12th level) 6th feat: 20,000 XP (normally earned at 15th level) 7th feat: 50,000 XP (normally earned at 18th level) And so on. Basically, it costs 10% of the XP it would normally cost to advance to the next level if you were gaining the feat normally. Under this system you could get more feats, but it would cost you a lot of XP. For example, 6,000 XP is 25% of the amount a 9th level character needs to level, so that would be a significant cost. But it has added flexibility for those PCs who do not see a need for more feats or those who want a few more than normal. What do you think? [/QUOTE]
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