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Pure ability, skill buy?
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<blockquote data-quote="Dreaddisease" data-source="post: 932938" data-attributes="member: 3548"><p>I happened to be playing a cheap game that I found (Warlords Battlecry) and found that it did something with its character advancements that I really enjoyed. You got to choose a general class, a specifici class (at a certain level) and then you could basically buy any ability, skill, 'feat', spells, mana, etc... </p><p></p><p>This got me thinking of a pure ability buy, where you earn XP and as you get a certain amount of XP then you basically buy the thing you want. Your total cost of abilities, saves, skills, feats, attack bonus, HP, spells, misc stuff would be equal to or less than your XP. Now I know I'm not the first to think of this, so I was wondering if there is a game out there like this?</p><p></p><p>And if there isn't one could 3E be used as a template to create it (practically making a 4E style)?</p><p></p><p>I was also considering showing how with the same XP advancement you could make the core classes using the buy system. Also spell power would hve to be fixed as a character could buy a 9th level spell early on and figuring out if he could cast it would be interesting. </p><p></p><p>Anyways I ramble...</p></blockquote><p></p>
[QUOTE="Dreaddisease, post: 932938, member: 3548"] I happened to be playing a cheap game that I found (Warlords Battlecry) and found that it did something with its character advancements that I really enjoyed. You got to choose a general class, a specifici class (at a certain level) and then you could basically buy any ability, skill, 'feat', spells, mana, etc... This got me thinking of a pure ability buy, where you earn XP and as you get a certain amount of XP then you basically buy the thing you want. Your total cost of abilities, saves, skills, feats, attack bonus, HP, spells, misc stuff would be equal to or less than your XP. Now I know I'm not the first to think of this, so I was wondering if there is a game out there like this? And if there isn't one could 3E be used as a template to create it (practically making a 4E style)? I was also considering showing how with the same XP advancement you could make the core classes using the buy system. Also spell power would hve to be fixed as a character could buy a 9th level spell early on and figuring out if he could cast it would be interesting. Anyways I ramble... [/QUOTE]
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Pure ability, skill buy?
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