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General Tabletop Discussion
*TTRPGs General
Pure Innovation Is Highly Overrated
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<blockquote data-quote="Jhaelen" data-source="post: 7723027" data-attributes="member: 46713"><p>I recall that back at university, we mathematically proved that there are in fact an infinite number of 'new' ideas.</p><p>And the reason is basically that by combining two old ideas you have already created a new idea!</p><p></p><p>Personally, I feel something can definitely be innovative even if you're 'just' combining old ideas or improve on them in some (new!) way. This is especially true if you take ideas from completely different fields and translate them into game mechanics.</p><p></p><p>Trying something _completely_ new is always risky: there's a good chance it will fail spectacularly. And, as the OP already points out: It's really hard to know if something truly and actually has never been tried before. I'd argue there's a much higher chance it's been tried before but you never heard about it because it just didn't work all that well (or at all).</p><p></p><p>But it's also worthwhile to revisit old ideas that didn't work out from time to time: (technological) progress may mean that an idea that was doomed to fail in the past can be perfectly fine today.</p></blockquote><p></p>
[QUOTE="Jhaelen, post: 7723027, member: 46713"] I recall that back at university, we mathematically proved that there are in fact an infinite number of 'new' ideas. And the reason is basically that by combining two old ideas you have already created a new idea! Personally, I feel something can definitely be innovative even if you're 'just' combining old ideas or improve on them in some (new!) way. This is especially true if you take ideas from completely different fields and translate them into game mechanics. Trying something _completely_ new is always risky: there's a good chance it will fail spectacularly. And, as the OP already points out: It's really hard to know if something truly and actually has never been tried before. I'd argue there's a much higher chance it's been tried before but you never heard about it because it just didn't work all that well (or at all). But it's also worthwhile to revisit old ideas that didn't work out from time to time: (technological) progress may mean that an idea that was doomed to fail in the past can be perfectly fine today. [/QUOTE]
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