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General Tabletop Discussion
*Pathfinder & Starfinder
(pure) scout builds
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<blockquote data-quote="rskriver" data-source="post: 6002486" data-attributes="member: 6699345"><p>If you dont powergame and start at level 1 anyway, might aswell just roleplay the character see how he evolves throughout the campaign and simply enjoy the game <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>This is a quick build i made once upon a time i discovered the (OP) swift hunter feat, never played it tho.</p><p></p><p>Human</p><p>Using Champion of the Wild Ranger Variant from Complete Champion</p><p></p><p>1. Scout1_ Point Blank Shot + Precise Shot</p><p>2. Ranger1_ </p><p>3. Ranger2_ Combat Style: Rapid Shot + 3rd Quick Draw</p><p>4. Scout2_</p><p>5. Scout3_</p><p>6. Ranger3_ 6th Swift Hunter</p><p>7. Ranger4_ Bonus: ???</p><p>8. Ranger5_ </p><p>9. Ranger6_ Combat Style: Manyshot + 9th Greater Manyshot</p><p>10. Scout4_ Bonus: Improved Skirmish</p><p>11. Ranger7_ </p><p>12. Ranger8_ Bonus: ??? + 12th ???</p><p>13. Ranger9_ </p><p>14. Ranger10_</p><p>15. Ranger11_ Bonus: ??? + 15th ???</p><p></p><p>Greater manyshot is what we going for here. Ways to get out of melee would be useful, anklets of transposition (MIC) and high tumble skill comes to mind?</p></blockquote><p></p>
[QUOTE="rskriver, post: 6002486, member: 6699345"] If you dont powergame and start at level 1 anyway, might aswell just roleplay the character see how he evolves throughout the campaign and simply enjoy the game :) This is a quick build i made once upon a time i discovered the (OP) swift hunter feat, never played it tho. Human Using Champion of the Wild Ranger Variant from Complete Champion 1. Scout1_ Point Blank Shot + Precise Shot 2. Ranger1_ 3. Ranger2_ Combat Style: Rapid Shot + 3rd Quick Draw 4. Scout2_ 5. Scout3_ 6. Ranger3_ 6th Swift Hunter 7. Ranger4_ Bonus: ??? 8. Ranger5_ 9. Ranger6_ Combat Style: Manyshot + 9th Greater Manyshot 10. Scout4_ Bonus: Improved Skirmish 11. Ranger7_ 12. Ranger8_ Bonus: ??? + 12th ??? 13. Ranger9_ 14. Ranger10_ 15. Ranger11_ Bonus: ??? + 15th ??? Greater manyshot is what we going for here. Ways to get out of melee would be useful, anklets of transposition (MIC) and high tumble skill comes to mind? [/QUOTE]
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