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Purple Dragon Knight = Warlord?
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<blockquote data-quote="mellored" data-source="post: 6741446" data-attributes="member: 6801209"><p>Well one big issue is the mystic (as of the last write up) is still a daily class. Which (IMO) we have enough of already.</p><p></p><p>Otherwise... it might look like...</p><p></p><p>Discipline of Cooperative Assault:</p><p>Concentration: While concentrating on this discipline, all allies within 30' can see though each others eyes. No creature has cover or can hide if any ally has a clear view of them.</p><p>Inspired Movement (1): An ally can use a reaction to move upto 1/2 it's speed.</p><p>Focused Assault (2): All allies gain advantage on attacks until the start of your next turn.</p><p>Inspired Assault (2): An ally can use a reaction to make an attack.</p><p></p><p>Disciple of the Phalanx</p><p>Concentration: While concentrating on this discipline, all allies within 30' gain +1 AC.</p><p>Inspired Movement (1): An ally can use a reaction to move upto 1/2 it's speed.</p><p>Focused Defense (2): Attacks against all allies have disadvantage for a turn.</p><p>Inspired Defense (2): As a reaction, you cause an attack against an ally to miss.</p><p></p><p>(not sure if the PP cost is appropriate).</p></blockquote><p></p>
[QUOTE="mellored, post: 6741446, member: 6801209"] Well one big issue is the mystic (as of the last write up) is still a daily class. Which (IMO) we have enough of already. Otherwise... it might look like... Discipline of Cooperative Assault: Concentration: While concentrating on this discipline, all allies within 30' can see though each others eyes. No creature has cover or can hide if any ally has a clear view of them. Inspired Movement (1): An ally can use a reaction to move upto 1/2 it's speed. Focused Assault (2): All allies gain advantage on attacks until the start of your next turn. Inspired Assault (2): An ally can use a reaction to make an attack. Disciple of the Phalanx Concentration: While concentrating on this discipline, all allies within 30' gain +1 AC. Inspired Movement (1): An ally can use a reaction to move upto 1/2 it's speed. Focused Defense (2): Attacks against all allies have disadvantage for a turn. Inspired Defense (2): As a reaction, you cause an attack against an ally to miss. (not sure if the PP cost is appropriate). [/QUOTE]
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Purple Dragon Knight = Warlord?
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