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Purple Dragon Knight = Warlord?
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<blockquote data-quote="I'm A Banana" data-source="post: 6744747" data-attributes="member: 2067"><p>That's flexible with new spells - a spell like <em>healing word</em> only has V components, for instance.</p><p></p><p></p><p></p><p>Again, flexible with the spell - not every spell requires concentration (though perhaps it's not entirely out of character for certain martial abilities, either). </p><p></p><p></p><p></p><p>That'd be one of those things fixed by saying "when you use the spell with this feature, it's not magical." </p><p></p><p></p><p></p><p>I don't know that it's that far removed in mechanical function. Whether something is a "magic spell" or not seems to largely be about what you want it to be in the fiction, and a few corner cases you can get rid of with some handy wording. I mean, the only real difference between <em>inspiring word</em> and <em>healing word</em> in 4e was a (largely mechanically meaningless) keyword for the power source.</p><p></p><p></p><p></p><p>I'm not convinced its as alien as all that. 5e has "nonmagical spells" already (something like a cleric's divine intervention; psionic monster abilities; etc.). While you could steer away from it as an explicit design choice, I don't see why you'd HAVE to steer away from it as a consequence of the design - there's very little about <em>healing word</em> that isn't compatible with the 4e idea of martial powers.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 6744747, member: 2067"] That's flexible with new spells - a spell like [I]healing word[/I] only has V components, for instance. Again, flexible with the spell - not every spell requires concentration (though perhaps it's not entirely out of character for certain martial abilities, either). That'd be one of those things fixed by saying "when you use the spell with this feature, it's not magical." I don't know that it's that far removed in mechanical function. Whether something is a "magic spell" or not seems to largely be about what you want it to be in the fiction, and a few corner cases you can get rid of with some handy wording. I mean, the only real difference between [I]inspiring word[/I] and [I]healing word[/I] in 4e was a (largely mechanically meaningless) keyword for the power source. I'm not convinced its as alien as all that. 5e has "nonmagical spells" already (something like a cleric's divine intervention; psionic monster abilities; etc.). While you could steer away from it as an explicit design choice, I don't see why you'd HAVE to steer away from it as a consequence of the design - there's very little about [I]healing word[/I] that isn't compatible with the 4e idea of martial powers. [/QUOTE]
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Purple Dragon Knight = Warlord?
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