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Purple Dragon Knight = Warlord?
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<blockquote data-quote="Imaro" data-source="post: 6749084" data-attributes="member: 48965"><p>Yeah comparing apples and oranges here... fans disliking the game (4e) as a whole is a much bigger deal than fans wanting their favorite class in the game. I mean 4e didn't include what many considered base classes (Druid, Bard, Barbarian, etc.) and base races (Half-Orc, Gnome, etc.) upon release... So yeah sorry if I find a single class missing far less of a deal than many fans not particularly liking the game as a whole...</p><p></p><p> </p><p></p><p>Yes it could... I'm hoping for psionics next, some more monsters and hopefully some Planescape down the line and maybe even a brand new campaign setting. You see there are only X resources available to create/design Y things in a span of Z time and while I agree that 5e could go farther... the Warlord as a class wouldn't really accomplish that for me... it'd be something I'd probably never use, especially seeing as none of my players played one during our time with 4e...</p><p></p><p></p><p></p><p>Was that why we got 5e? I mean I remember inclusiveness being one of the goals of 5e, but I don't remember that being the catalyst for it. As to non-magical support... not seeing it. There are feats, like Healer, Ritual Caster (for low-magic vs. no magic), Lucky & Inspiring Leader... the Battlemaster, Banneret & Mastermind sub-classes... equipment such as the Healer's Kit, Antitoxin along with the fact that most debilitating conditions offer multiple saves (why Lucky helps)... I'd say 5e is perfectly capable of being used as a low-magic game, especially with a house rule or two...</p><p></p><p>Anyway, so is this about the Warlord class or some kind of vendetta because you feel there isn't enough 4e in 5e? </p><p></p><p></p><p></p><p>What exactly are you talking about... what exactly could be done in 4e but not in 5e? Because if you're talking low magic/ no magic games that's false. If you're talking full tactical, mini(counter)-based, involved set piece battles... well you might have a point but then I don't see how the warlord factors into that. Again this is starting to feel like 4e sour grapes with a coating of "warlord" on top of it... </p><p></p><p></p><p>More sour grapes?</p></blockquote><p></p>
[QUOTE="Imaro, post: 6749084, member: 48965"] Yeah comparing apples and oranges here... fans disliking the game (4e) as a whole is a much bigger deal than fans wanting their favorite class in the game. I mean 4e didn't include what many considered base classes (Druid, Bard, Barbarian, etc.) and base races (Half-Orc, Gnome, etc.) upon release... So yeah sorry if I find a single class missing far less of a deal than many fans not particularly liking the game as a whole... Yes it could... I'm hoping for psionics next, some more monsters and hopefully some Planescape down the line and maybe even a brand new campaign setting. You see there are only X resources available to create/design Y things in a span of Z time and while I agree that 5e could go farther... the Warlord as a class wouldn't really accomplish that for me... it'd be something I'd probably never use, especially seeing as none of my players played one during our time with 4e... Was that why we got 5e? I mean I remember inclusiveness being one of the goals of 5e, but I don't remember that being the catalyst for it. As to non-magical support... not seeing it. There are feats, like Healer, Ritual Caster (for low-magic vs. no magic), Lucky & Inspiring Leader... the Battlemaster, Banneret & Mastermind sub-classes... equipment such as the Healer's Kit, Antitoxin along with the fact that most debilitating conditions offer multiple saves (why Lucky helps)... I'd say 5e is perfectly capable of being used as a low-magic game, especially with a house rule or two... Anyway, so is this about the Warlord class or some kind of vendetta because you feel there isn't enough 4e in 5e? What exactly are you talking about... what exactly could be done in 4e but not in 5e? Because if you're talking low magic/ no magic games that's false. If you're talking full tactical, mini(counter)-based, involved set piece battles... well you might have a point but then I don't see how the warlord factors into that. Again this is starting to feel like 4e sour grapes with a coating of "warlord" on top of it... More sour grapes? [/QUOTE]
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