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Purple Dragon Knight = Warlord?
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<blockquote data-quote="Tony Vargas" data-source="post: 6750942" data-attributes="member: 996"><p>In the sense you can roll one up, sure, in the sense you'll get a functional play experience out of it, no. Nope, DGM2, Sept 2009. </p><p></p><p>Most of those complaints were also exaggerated or flat-out wrong, thanks to the excesses of the edition war. 4e gave everyone resources to manage, so it could hardly be said that it hindered resource-management, and attrition across multiple combats was also a feature of the edition. But supporting a style is more than just it being possible, it must also be functional, viable, and even familiar to some extent. It must satisfy those who profess the style. </p><p></p><p>5e hasn't come close to clearing that bar yet with regards to all-martial parties, low-/no- magic campaigns, or other styles that 4e supported so well. Not as close as 4e came to supporting the TotM, CaW, resource-management & attrition based styles that h4ters attacked it for. </p><p></p><p>And, where h4ter attacks were purely defamatory and counter-productive offering no way for 4e to be adapted to those professed styles, the addition of the warlord would be a big step in the direction of adding those styles to those already supported, without getting in the way of said existing styles. </p><p></p><p> Pretending there were no h4ters attacking 4e, no 4vengers defending it, and no edition war wouldn't help. Acknowledging those things shouldn't be insulting, either, because (hopefully) they're all in the past and we can avoid a repeat of it going forward. Part of avoiding a repetition is staying aware of the excesses of the past.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6750942, member: 996"] In the sense you can roll one up, sure, in the sense you'll get a functional play experience out of it, no. Nope, DGM2, Sept 2009. Most of those complaints were also exaggerated or flat-out wrong, thanks to the excesses of the edition war. 4e gave everyone resources to manage, so it could hardly be said that it hindered resource-management, and attrition across multiple combats was also a feature of the edition. But supporting a style is more than just it being possible, it must also be functional, viable, and even familiar to some extent. It must satisfy those who profess the style. 5e hasn't come close to clearing that bar yet with regards to all-martial parties, low-/no- magic campaigns, or other styles that 4e supported so well. Not as close as 4e came to supporting the TotM, CaW, resource-management & attrition based styles that h4ters attacked it for. And, where h4ter attacks were purely defamatory and counter-productive offering no way for 4e to be adapted to those professed styles, the addition of the warlord would be a big step in the direction of adding those styles to those already supported, without getting in the way of said existing styles. Pretending there were no h4ters attacking 4e, no 4vengers defending it, and no edition war wouldn't help. Acknowledging those things shouldn't be insulting, either, because (hopefully) they're all in the past and we can avoid a repeat of it going forward. Part of avoiding a repetition is staying aware of the excesses of the past. [/QUOTE]
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