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*Dungeons & Dragons
Purple Dragon Knight = Warlord?
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<blockquote data-quote="Hussar" data-source="post: 6752819" data-attributes="member: 22779"><p>Why would you consider that a high magic party? The paladin and monk aren't casting any spells. I would say illusionists are high magic since their effects are so flashy. Clerics, up to about 7th level cast pretty much status removal and healing. If you had an alternative means of healing, you wouldn't even need clerics. </p><p></p><p>I'd certainly call a group with two fighters, a paladin, a cleric and a monk a low magic party. Wouldn't you?</p><p></p><p></p><p></p><p>Again, let's not forget a few things. Those modules were for 6-8 PC's. So, you're looking at one magic item per PC (most of which are consumable) for modules that are intended to take you from 1st to 3rd level. Yeah, I'd call that pretty low magic. Certainly a hell of a lot lower than we see in 3e-5e. ((Note, 4e didn't actually NEED magic items. The math for removing them is pretty simple. And you realise that it's basically +1 per tier right? That's it.))</p><p></p><p></p><p></p><p>No one is asking for non-magical gaming. LOW. LOW magic gaming. Where you don't have spells being cast by every PC in the group in every single encounter. 5e is Harry Potterverse. Everyone is a caster. Unlike AD&D where your standard group of 6-8 PC's had (at least up to about 8th level) 2 casters - the cleric and the wizard. Are you honestly going to claim that AD&D defaults to high magic? Really? When the standard party uses almost no magic? Never minding the first twenty years of the hobby with OD&D and then B/E D&D where you had even less magic.</p><p></p><p>Meh, whatever dude. I want a warlord because it's the easiest, simplest way to get the style of gaming that I could get out of the box for the first twenty years of my gaming career. We've spiralled ever higher on the magic tree and I'd like at least to have the option to reduce the amount of magic in the game. Good grief, we have teleporting PALADINS in 5e. THAT'S how high magic the game has become. I'd say a +1 suit of armor doesn't really compare to the level of wahoo that 5e brings to the table.</p></blockquote><p></p>
[QUOTE="Hussar, post: 6752819, member: 22779"] Why would you consider that a high magic party? The paladin and monk aren't casting any spells. I would say illusionists are high magic since their effects are so flashy. Clerics, up to about 7th level cast pretty much status removal and healing. If you had an alternative means of healing, you wouldn't even need clerics. I'd certainly call a group with two fighters, a paladin, a cleric and a monk a low magic party. Wouldn't you? Again, let's not forget a few things. Those modules were for 6-8 PC's. So, you're looking at one magic item per PC (most of which are consumable) for modules that are intended to take you from 1st to 3rd level. Yeah, I'd call that pretty low magic. Certainly a hell of a lot lower than we see in 3e-5e. ((Note, 4e didn't actually NEED magic items. The math for removing them is pretty simple. And you realise that it's basically +1 per tier right? That's it.)) No one is asking for non-magical gaming. LOW. LOW magic gaming. Where you don't have spells being cast by every PC in the group in every single encounter. 5e is Harry Potterverse. Everyone is a caster. Unlike AD&D where your standard group of 6-8 PC's had (at least up to about 8th level) 2 casters - the cleric and the wizard. Are you honestly going to claim that AD&D defaults to high magic? Really? When the standard party uses almost no magic? Never minding the first twenty years of the hobby with OD&D and then B/E D&D where you had even less magic. Meh, whatever dude. I want a warlord because it's the easiest, simplest way to get the style of gaming that I could get out of the box for the first twenty years of my gaming career. We've spiralled ever higher on the magic tree and I'd like at least to have the option to reduce the amount of magic in the game. Good grief, we have teleporting PALADINS in 5e. THAT'S how high magic the game has become. I'd say a +1 suit of armor doesn't really compare to the level of wahoo that 5e brings to the table. [/QUOTE]
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