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Purple Index Cards: On-the-Fly Setting and Plot Collaboration
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<blockquote data-quote="Mr. Wilson" data-source="post: 5140410" data-attributes="member: 48009"><p>I'm still working out new ones, but here are a few I made for the first game session I used them. Mind you, some of it is really setting specific.</p><p></p><p><span style="color: Purple">Hey, look over there!</span></p><p><span style="color: Purple"></span></p><p><span style="color: Purple"><span style="color: White">Reveal this card when you are tying to escape. Narrate some event that allows you escape unharmed.</span></span></p><p><span style="color: Purple"><span style="color: White">The GM <u>may</u> reward you with 1 character point, if they story is entertaining.</span></span></p><p><span style="color: Purple"><span style="color: White"></span></span></p><p><span style="color: Purple"><span style="color: White"><span style="color: Purple">The Force will be with you, always.</span></span></span></p><p><span style="color: Purple"><span style="color: White"><span style="color: Purple"></span></span></span></p><p><span style="color: Purple"><span style="color: White"><span style="color: Purple"><span style="color: White">Reveal this card and spend a force point. Narrate what happens on up to four actions you take this round. You succeed.</span></span></span></span></p><p><span style="color: Purple"><span style="color: White"><span style="color: Purple"><span style="color: White">You gain no character points. You greedy *censored*.</span></span></span></span></p><p><span style="color: Purple"><span style="color: White"><span style="color: Purple"><span style="color: White"></span></span></span></span></p><p><span style="color: Purple"><span style="color: White"><span style="color: Purple"><span style="color: White"><span style="color: Purple">I'm really a droid in disguise.</span></span></span></span></span></p><p><span style="color: Purple"><span style="color: White"><span style="color: Purple"><span style="color: White"><span style="color: Purple"></span></span></span></span></span></p><p><span style="color: Purple"><span style="color: White"><span style="color: Purple"><span style="color: White"><span style="color: Purple"><span style="color: White">Reveal this card when you make a non-heroic, non-first aid technical roll. Instead of hearing the DM describe what happens, narrate the results. Everything reasonable will be allowed.</span></span></span></span></span></span></p><p><span style="color: Purple"><span style="color: White"><span style="color: Purple"><span style="color: White"><span style="color: Purple"><span style="color: White">Gain one character point; two for entertaining the table.</span></span></span></span></span></span></p><p><span style="color: Purple"><span style="color: White"><span style="color: Purple"><span style="color: White"><span style="color: Purple"><span style="color: White"></span></span></span></span></span></span></p><p><span style="color: Purple"><span style="color: White"><span style="color: Purple"><span style="color: White"><span style="color: Purple"><span style="color: White"><span style="color: Purple">I was a Duros in another life.</span></span></span></span></span></span></span></p><p><span style="color: Purple"><span style="color: White"><span style="color: Purple"><span style="color: White"><span style="color: Purple"><span style="color: White"><span style="color: Purple"></span></span></span></span></span></span></span></p><p><span style="color: Purple"><span style="color: White"><span style="color: Purple"><span style="color: White"><span style="color: Purple"><span style="color: White"><span style="color: Purple"><span style="color: White">Reveal this card instead of rolling for an Astrogation check of non-heroic difficulty. Or, if you just failed an Astrogation check, you instead succeed.</span></span></span></span></span></span></span></span></p><p><span style="color: Purple"><span style="color: White"><span style="color: Purple"><span style="color: White"><span style="color: Purple"><span style="color: White"><span style="color: Purple"><span style="color: White">Gain one character point.</span></span></span></span></span></span></span></span></p><p><span style="color: Purple"><span style="color: White"><span style="color: Purple"><span style="color: White"><span style="color: Purple"><span style="color: White"><span style="color: Purple"><span style="color: White"></span></span></span></span></span></span></span></span></p><p><span style="color: Purple"><span style="color: White"><span style="color: Purple"><span style="color: White"><span style="color: Purple"><span style="color: White"><span style="color: Purple"><span style="color: White">Most of the others I modified to fit the theme of Star Wars. Also, in d6 Star Wars, character points are kinda like experience points and can be used to either add an additional die to your roll, or to improve your stats or skills between sessions. Most sessions you gain somewhere between three and seven character points, sometimes more, sometimes less. Force points are used to double all skill rolls you get for a single round. You only gain them when doing heroic deeds, usually one player may get one once per adventure (not session), so they are much more valuable, hence the high value reward.</span></span></span></span></span></span></span></span></p><p><span style="color: Purple"><span style="color: White"><span style="color: Purple"><span style="color: White"><span style="color: Purple"><span style="color: White"><span style="color: Purple"><span style="color: White"></span></span></span></span></span></span></span></span></p><p><span style="color: Purple"><span style="color: White"><span style="color: Purple"><span style="color: White"><span style="color: Purple"><span style="color: White"><span style="color: Purple"><span style="color: White">Again, great idea, and my players actually really like it. </span></span></span></span></span></span></span></span></p><p><span style="color: Purple"><span style="color: White"><span style="color: Purple"><span style="color: White"><span style="color: Purple"><span style="color: White"><span style="color: Purple"></span></span></span></span></span></span></span></p><p><span style="color: Purple"><span style="color: White"></span></span></p></blockquote><p></p>
[QUOTE="Mr. Wilson, post: 5140410, member: 48009"] I'm still working out new ones, but here are a few I made for the first game session I used them. Mind you, some of it is really setting specific. [COLOR=Purple]Hey, look over there! [COLOR=White]Reveal this card when you are tying to escape. Narrate some event that allows you escape unharmed. The GM [U]may[/U] reward you with 1 character point, if they story is entertaining. [COLOR=Purple]The Force will be with you, always. [COLOR=White]Reveal this card and spend a force point. Narrate what happens on up to four actions you take this round. You succeed. You gain no character points. You greedy *censored*. [COLOR=Purple]I'm really a droid in disguise. [COLOR=White]Reveal this card when you make a non-heroic, non-first aid technical roll. Instead of hearing the DM describe what happens, narrate the results. Everything reasonable will be allowed. Gain one character point; two for entertaining the table. [COLOR=Purple]I was a Duros in another life. [COLOR=White]Reveal this card instead of rolling for an Astrogation check of non-heroic difficulty. Or, if you just failed an Astrogation check, you instead succeed. Gain one character point. Most of the others I modified to fit the theme of Star Wars. Also, in d6 Star Wars, character points are kinda like experience points and can be used to either add an additional die to your roll, or to improve your stats or skills between sessions. Most sessions you gain somewhere between three and seven character points, sometimes more, sometimes less. Force points are used to double all skill rolls you get for a single round. You only gain them when doing heroic deeds, usually one player may get one once per adventure (not session), so they are much more valuable, hence the high value reward. Again, great idea, and my players actually really like it. [/COLOR] [/COLOR][/COLOR][/COLOR][/COLOR][/COLOR] [/COLOR][/COLOR] [/QUOTE]
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