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Pursuing Avenger: How will you let your enemy moves away from you?
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<blockquote data-quote="DracoSuave" data-source="post: 4881011" data-attributes="member: 71571"><p>Oath of Emnity says that, effectively speaking, I do. -Every- argument about an Avenger's melee power has to come from the standpoint of rarely missing with it. That oath adds -that much-, altho sometimes +4 if the target is off the 50% mark.</p><p></p><p>What the rogue does to get higher precision is:</p><p>A precise (+3) weapon? Avengers can do that too.</p><p>Combat Advantage? That's hardly unique to rogues either. Avengers like it too, and have the tools to exploit it.</p><p>+1 to hit with daggers? That's an interesting thing...</p><p></p><p>See, at heroic level:</p><p></p><p>You could look at it that Sneak attack adds bonus damage of 2d6, but really:</p><p></p><p>Avenger's using a Mordenkrad... which is 2 points of average damage higher than 2d6. The dagger does 1d4, which is .5 off from 2.</p><p></p><p>The rogue is attacking with a +4 weapon, the avenger with a +2...</p><p></p><p>Rogue does (7)+(2.5)+Dex+(Cha or Str)+enhancements.</p><p></p><p>Avenger does (9)+Wis+enhancements...</p><p></p><p>So really, what the Avenger loses in damage is 0.5+secondary attribute modifier in return for +2 to hit.</p><p></p><p>On the other hand, the Avenger can make better use of [W] on encounter and dailies than rogues, and will use his Hit effects more often, and there are NO Avenger powers that don't have some nifty extra benefit.</p><p></p><p></p><p>This is definately not a wash. Oath of Emnity -is that good-.</p></blockquote><p></p>
[QUOTE="DracoSuave, post: 4881011, member: 71571"] Oath of Emnity says that, effectively speaking, I do. -Every- argument about an Avenger's melee power has to come from the standpoint of rarely missing with it. That oath adds -that much-, altho sometimes +4 if the target is off the 50% mark. What the rogue does to get higher precision is: A precise (+3) weapon? Avengers can do that too. Combat Advantage? That's hardly unique to rogues either. Avengers like it too, and have the tools to exploit it. +1 to hit with daggers? That's an interesting thing... See, at heroic level: You could look at it that Sneak attack adds bonus damage of 2d6, but really: Avenger's using a Mordenkrad... which is 2 points of average damage higher than 2d6. The dagger does 1d4, which is .5 off from 2. The rogue is attacking with a +4 weapon, the avenger with a +2... Rogue does (7)+(2.5)+Dex+(Cha or Str)+enhancements. Avenger does (9)+Wis+enhancements... So really, what the Avenger loses in damage is 0.5+secondary attribute modifier in return for +2 to hit. On the other hand, the Avenger can make better use of [W] on encounter and dailies than rogues, and will use his Hit effects more often, and there are NO Avenger powers that don't have some nifty extra benefit. This is definately not a wash. Oath of Emnity -is that good-. [/QUOTE]
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Pursuing Avenger: How will you let your enemy moves away from you?
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