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*Dungeons & Dragons
Pushing Opponents
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<blockquote data-quote="Uller" data-source="post: 6973435" data-attributes="member: 413"><p>Unlike much of D&D, this is something you could actually try. Have a buddy push you in an open room. Now have another buddy stand 5' behind you (but not be actively helping you...just standing there waiving his arms about and saying "Mgiggle McGuffin!" like he's casting a spell. Is it any harder to push you? No? Okay then...</p><p></p><p>There is no RAW on this. So it is rulings not rules.</p><p></p><p>I would think typically you would get shoved into your ally's space. What happens from there is up to the DM given the circumstances. If the attacker moves to take your previous space and there is space behind, then your ally can shift to a new space. If your ally refuses to move then the squeezing rules now apply. Or someone goes prone...lots of things can happen.</p><p></p><p> If the ally is helping you (spent an action to do so), then you get advantage to avoid being pushed. If the shove still succeeds, then see above. </p><p></p><p>Part of the fun of D&D is DMs figuring out funny or interesting things that happen in situations like this. The rules shouldn't try to cover every contingency.</p></blockquote><p></p>
[QUOTE="Uller, post: 6973435, member: 413"] Unlike much of D&D, this is something you could actually try. Have a buddy push you in an open room. Now have another buddy stand 5' behind you (but not be actively helping you...just standing there waiving his arms about and saying "Mgiggle McGuffin!" like he's casting a spell. Is it any harder to push you? No? Okay then... There is no RAW on this. So it is rulings not rules. I would think typically you would get shoved into your ally's space. What happens from there is up to the DM given the circumstances. If the attacker moves to take your previous space and there is space behind, then your ally can shift to a new space. If your ally refuses to move then the squeezing rules now apply. Or someone goes prone...lots of things can happen. If the ally is helping you (spent an action to do so), then you get advantage to avoid being pushed. If the shove still succeeds, then see above. Part of the fun of D&D is DMs figuring out funny or interesting things that happen in situations like this. The rules shouldn't try to cover every contingency. [/QUOTE]
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