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<blockquote data-quote="Garthanos" data-source="post: 4860576" data-attributes="member: 82504"><p>Most all of the pull, slide etc effects mean you fool/bluff/seduce the creature in to following your lead...(in other words it makes no hill of beans if they are gargantuan) and thinking you looked just off balance enough ... to be a good bite.</p><p>Has nobody on this forum ever have played football ?... foot work lure is very easy and footwork luring a creature so it tumbles off a cliff is perfect... I don't see anything wrong with it.... its why you were fighting there on the cliffs edge in the first place. Note also the more confident the adversary the easier it is to lure them.</p><p></p><p>The fog of war can float both ways it is very easy to lose track of exactly where you are in face of trying to maintain weapon reach and other complexities in the deadly dance... the player see all... the characters are still vulnerable.</p></blockquote><p></p>
[QUOTE="Garthanos, post: 4860576, member: 82504"] Most all of the pull, slide etc effects mean you fool/bluff/seduce the creature in to following your lead...(in other words it makes no hill of beans if they are gargantuan) and thinking you looked just off balance enough ... to be a good bite. Has nobody on this forum ever have played football ?... foot work lure is very easy and footwork luring a creature so it tumbles off a cliff is perfect... I don't see anything wrong with it.... its why you were fighting there on the cliffs edge in the first place. Note also the more confident the adversary the easier it is to lure them. The fog of war can float both ways it is very easy to lose track of exactly where you are in face of trying to maintain weapon reach and other complexities in the deadly dance... the player see all... the characters are still vulnerable. [/QUOTE]
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