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Putting it together -- Using Arcana Unearthed and other D20 products
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<blockquote data-quote="William Ronald" data-source="post: 1653287" data-attributes="member: 426"><p>A few quick comments before I fall asleep. (I have enough ranks in Urban Survival to make sure I don't fall asleep at the keyboard.) <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>I will go over the design diaries, as it might give me a few more insights. Keeping the classes separate as GoodKingJayIII and nopantsyet have suggested might work well. There is certainly enough room in most worlds for different magical and fighting traditions.</p><p></p><p>One thought that might help with the elemental resistances is to give them to appropriate creatures -- so it might be hard to damage an xorn with earth-based spells (except for the ones in the monster description -- consider these an Achilles heel.)</p><p></p><p>Varianor Abroad -- Testament has a LOT to offer in terms of cultural information and classes. (Examples include calendars for four different cultures, including religious festivals, and blessings to secure good fortune and harvest for a community. The latter would probably fit in easily to the ritual nature of AU magic. As for classes, some are very interesting and fit closely to the different cultures. I can tell you more if you wish. I do have to say that I consider both AU and Testament among the best D20 products -- period.) An irony of the setting is that it has True Names as well, but don't do much for you except help with horoscopes. (There are some spells that an AU caster would kill to have that can compel others to reveal true names or cause harm or death based on it. The whole True Name issue for various games might require another thread called "Will the True "True Name" Please Stand Up?")</p><p></p><p>Also, any thought on how some of the AU races might interact with some of the D&D standard races? (Mine will have a few different cultures.) I think the Litorians of AU would get along with elves because of their independent nature. The Litorians, by the way, seem to take an almost existentialist approach to ethics.</p></blockquote><p></p>
[QUOTE="William Ronald, post: 1653287, member: 426"] A few quick comments before I fall asleep. (I have enough ranks in Urban Survival to make sure I don't fall asleep at the keyboard.) ;) I will go over the design diaries, as it might give me a few more insights. Keeping the classes separate as GoodKingJayIII and nopantsyet have suggested might work well. There is certainly enough room in most worlds for different magical and fighting traditions. One thought that might help with the elemental resistances is to give them to appropriate creatures -- so it might be hard to damage an xorn with earth-based spells (except for the ones in the monster description -- consider these an Achilles heel.) Varianor Abroad -- Testament has a LOT to offer in terms of cultural information and classes. (Examples include calendars for four different cultures, including religious festivals, and blessings to secure good fortune and harvest for a community. The latter would probably fit in easily to the ritual nature of AU magic. As for classes, some are very interesting and fit closely to the different cultures. I can tell you more if you wish. I do have to say that I consider both AU and Testament among the best D20 products -- period.) An irony of the setting is that it has True Names as well, but don't do much for you except help with horoscopes. (There are some spells that an AU caster would kill to have that can compel others to reveal true names or cause harm or death based on it. The whole True Name issue for various games might require another thread called "Will the True "True Name" Please Stand Up?") Also, any thought on how some of the AU races might interact with some of the D&D standard races? (Mine will have a few different cultures.) I think the Litorians of AU would get along with elves because of their independent nature. The Litorians, by the way, seem to take an almost existentialist approach to ethics. [/QUOTE]
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