Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Putting together an intro Darksun adventure
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="anest1s" data-source="post: 5298771" data-attributes="member: 94230"><p>OOk some observations...</p><p></p><p></p><p>Just tell them, they either heard it or not...its not like they have many chatting chances...</p><p></p><p></p><p>You can have the other group attack them first, even if a PC is a hero, NPCs aren't.</p><p></p><p></p><p>Why would they need them, if they are stuck with the caravan? The players will try to loot weapons, not food.</p><p></p><p></p><p>No one is gonna collect food while they are in danger of becoming food for wasps...</p><p></p><p></p><p> </p><p>No one is going to stop running to help someone who is getting caught-the players wouldn't do that for a NPC and shouldn't do that for a PC either. </p><p></p><p></p><p></p><p>I would let him behind, to slow the wasps from reaching.</p><p></p><p></p><p>I bet they cook it and eat it before they think how it died <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /></p><p></p><p></p><p>So other survivors reached the same oasis before the PCs? Thats a bit unrealistic...</p><p></p><p> </p><p>You assume too much <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /></p><p></p><p></p><p>Expect them to sell the map later to slavers- especially if they do the PCs those challenge things <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /></p><p></p><p></p><p>Or the players will try to steal food and run <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /></p><p></p><p>I would advice you, using that adventure before the players roll for characters. That way you don't care much if they die, or bother making other chars. You can have these "commoners" the players will use in the intro, to meet the actual heroes as they leave the dessert. The players then will be asked to make their character sheets, and the commoners will become NPCs. And here you go, you can run the adventure backwards, as the heroes hunt down the slavers, or the elfs or the wasps.! <img src="http://www.enworld.org/forum/images/smilies/devil.png" class="smilie" loading="lazy" alt=":devil:" title="Devil :devil:" data-shortname=":devil:" /></p><p></p><p>Also you can tell the players something "You can roll your character later, lets just play" and let them assume they are playing with their actual character if you want to make it have some suspense...</p></blockquote><p></p>
[QUOTE="anest1s, post: 5298771, member: 94230"] OOk some observations... Just tell them, they either heard it or not...its not like they have many chatting chances... You can have the other group attack them first, even if a PC is a hero, NPCs aren't. Why would they need them, if they are stuck with the caravan? The players will try to loot weapons, not food. No one is gonna collect food while they are in danger of becoming food for wasps... No one is going to stop running to help someone who is getting caught-the players wouldn't do that for a NPC and shouldn't do that for a PC either. I would let him behind, to slow the wasps from reaching. I bet they cook it and eat it before they think how it died :P So other survivors reached the same oasis before the PCs? Thats a bit unrealistic... You assume too much :P Expect them to sell the map later to slavers- especially if they do the PCs those challenge things :P Or the players will try to steal food and run :P I would advice you, using that adventure before the players roll for characters. That way you don't care much if they die, or bother making other chars. You can have these "commoners" the players will use in the intro, to meet the actual heroes as they leave the dessert. The players then will be asked to make their character sheets, and the commoners will become NPCs. And here you go, you can run the adventure backwards, as the heroes hunt down the slavers, or the elfs or the wasps.! :devil: Also you can tell the players something "You can roll your character later, lets just play" and let them assume they are playing with their actual character if you want to make it have some suspense... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Putting together an intro Darksun adventure
Top