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Puzzles in 4th Edition
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 4046204" data-attributes="member: 710"><p>"Yeah! An infinite XP machine!"</p><p>"Err, guys, I think I got it"</p><p>"Keep it for yourself until we are down to one Wand of Cure Light Wounds!"</p><p></p><p>---</p><p></p><p>I have a very ambivalent relationship to puzzles. </p><p>I hate them because many puzzles and riddles require to get into a very specific mindset to solve, and sometimes you just don't get there.</p><p></p><p>But they can also be interesting elements. There are places where riddles and puzzles make sense.</p><p>For example, during a Tournament the PCs want to win so they get the attention of an important local figure, they must also solve riddles. But solving the riddle is not the only way - they could also steal the answers from someone else, they just have to be careful about it. Or they could beat it out of the NPC that so far was always able to figure them out.</p><p></p><p>A puzzle that can be solved with experimentation (understanding how to operate a device) is also okay. But avoid the "infinite XP machines". THe urgency should probably come from an other source - the PCs have to leave the area soon to help someone else or stop the evil cutlists or whatever. Each failed attempt / time period might make the next task more difficult, until it becomes impossible...</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 4046204, member: 710"] "Yeah! An infinite XP machine!" "Err, guys, I think I got it" "Keep it for yourself until we are down to one Wand of Cure Light Wounds!" --- I have a very ambivalent relationship to puzzles. I hate them because many puzzles and riddles require to get into a very specific mindset to solve, and sometimes you just don't get there. But they can also be interesting elements. There are places where riddles and puzzles make sense. For example, during a Tournament the PCs want to win so they get the attention of an important local figure, they must also solve riddles. But solving the riddle is not the only way - they could also steal the answers from someone else, they just have to be careful about it. Or they could beat it out of the NPC that so far was always able to figure them out. A puzzle that can be solved with experimentation (understanding how to operate a device) is also okay. But avoid the "infinite XP machines". THe urgency should probably come from an other source - the PCs have to leave the area soon to help someone else or stop the evil cutlists or whatever. Each failed attempt / time period might make the next task more difficult, until it becomes impossible... [/QUOTE]
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