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Pyrotechnics spell
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<blockquote data-quote="insanogeddon" data-source="post: 4744578" data-attributes="member: 82822"><p><strong>tricksy</strong></p><p></p><p>It was the favorite spell of Zod the Gnome Bard I played, he to saw the hidden wit of this spell.</p><p>Long Range</p><p>does:</p><p>1. Up to a 20ft cube of a fire source extinguished (good for putting out fires)</p><p>2. 1 point of damage per caster level automatically to fire based creatures.</p><p>Either: </p><p>3. 20ft smoke and -4 str and dex no SR) or</p><p>4. Fireworks and blindness to a MASSIVE 120 ft radius</p><p> </p><p>Fire was never a worry: camp fires, torches, fire ball after effects, Flame Arrows (spell or mundane arrow type from 'races of the wild' or a mere +1 flaming bow), or summoned fire elementals, flaming weapons, or ground 0 Sleight of Hand skill check to create a flame (dm had it at DC 20)</p><p> </p><p>Good times. </p><p>Attacked a bandit camp... blinded all but one bandit, got prisoners out as the Ranger went woodchipper on the unblinded and the rogue took out the blind bandit leader with the Shukenja and her trusty flame blade. Rangers entangle when the bandits pursued broke their nerve and gave us some easy targets.</p><p> </p><p>Cleansing a complex some gobilins had us in a large chamber and were wasting us from the balconies behing illusion spells the swami buggers... I blinded them (and half our party) but it alowed some of us to get up without the tanglefoot and oil shenanagans they were pulling and spank their smartypants all the while the shukenja was calling bolts from 'call lightining' at the position i was standing when i cast the pyrotechnics and blinded the element sensing freak.</p><p> </p><p>Some Giants on a v.steep ridge that had a rolling boulder trap and we were in a shooting gallery.. Our multi tool insult to mystic theurges everywhere shukenja did a lightining bolt then healed us... , I followed with fireworks.</p><p> </p><p> </p><p>Blinded some idiot scrying us.. and us, petty we are !</p><p> </p><p>Shukenjas summoned natures ally 2 large fire elementals grappled some rather strong assasins.. they took their attacks of opp. and got burnt but were grappling well untill the smoke lowered their str.</p><p> </p><p>Also signalled a town into action when their spotters signal fire was almost quashed, Blinded a entire (different) towns market place (the party really needed a distraction to ebter a place unseen), Put out 2 v. dangerous fires on a ship, Blinded a fair wack of 3 vessels chasing us, readied and made a dragons fire less effective while weakening it, got arrested for smoking out some self important pelor cleric who had a flaming mace. </p><p>I found it suited the bard and the gnome well.. as a power spell really its area was often the kicker the other stuff was good but appart from putting out fires could have been achieved with other means.</p></blockquote><p></p>
[QUOTE="insanogeddon, post: 4744578, member: 82822"] [b]tricksy[/b] It was the favorite spell of Zod the Gnome Bard I played, he to saw the hidden wit of this spell. Long Range does: 1. Up to a 20ft cube of a fire source extinguished (good for putting out fires) 2. 1 point of damage per caster level automatically to fire based creatures. Either: 3. 20ft smoke and -4 str and dex no SR) or 4. Fireworks and blindness to a MASSIVE 120 ft radius Fire was never a worry: camp fires, torches, fire ball after effects, Flame Arrows (spell or mundane arrow type from 'races of the wild' or a mere +1 flaming bow), or summoned fire elementals, flaming weapons, or ground 0 Sleight of Hand skill check to create a flame (dm had it at DC 20) Good times. Attacked a bandit camp... blinded all but one bandit, got prisoners out as the Ranger went woodchipper on the unblinded and the rogue took out the blind bandit leader with the Shukenja and her trusty flame blade. Rangers entangle when the bandits pursued broke their nerve and gave us some easy targets. Cleansing a complex some gobilins had us in a large chamber and were wasting us from the balconies behing illusion spells the swami buggers... I blinded them (and half our party) but it alowed some of us to get up without the tanglefoot and oil shenanagans they were pulling and spank their smartypants all the while the shukenja was calling bolts from 'call lightining' at the position i was standing when i cast the pyrotechnics and blinded the element sensing freak. Some Giants on a v.steep ridge that had a rolling boulder trap and we were in a shooting gallery.. Our multi tool insult to mystic theurges everywhere shukenja did a lightining bolt then healed us... , I followed with fireworks. Blinded some idiot scrying us.. and us, petty we are ! Shukenjas summoned natures ally 2 large fire elementals grappled some rather strong assasins.. they took their attacks of opp. and got burnt but were grappling well untill the smoke lowered their str. Also signalled a town into action when their spotters signal fire was almost quashed, Blinded a entire (different) towns market place (the party really needed a distraction to ebter a place unseen), Put out 2 v. dangerous fires on a ship, Blinded a fair wack of 3 vessels chasing us, readied and made a dragons fire less effective while weakening it, got arrested for smoking out some self important pelor cleric who had a flaming mace. I found it suited the bard and the gnome well.. as a power spell really its area was often the kicker the other stuff was good but appart from putting out fires could have been achieved with other means. [SIZE=1][/SIZE] [/QUOTE]
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