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General Tabletop Discussion
*Dungeons & Dragons
Q&A 10/17/13 - Crits, Damage on Miss, Wildshape
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<blockquote data-quote="Warbringer" data-source="post: 6210096" data-attributes="member: 14391"><p>Well, I'm late to this little shindig.</p><p></p><p>For me, the primary issue in attempting to impose an fictional position on the outcome is the fictional position of the <em>defense</em>, not the attack (though IMO there is enough confusion caused by the "to hit" game mechanic on its own).</p><p></p><p>What I mean by the fictional position of the defense is what a passive check vs. AC implies the target is doing; is it dodging(flitting around like the pixie); is actively try to parry and deflect its opponents incoming blows; or is it relying on sheer meat and thickness of armor.</p><p></p><p>For short lets call these dodge, parry, absorb and apply them to 3 simple antagonists: Pixie (Dodge), Orc (Parry) and Dragon (Absorb). The nature of a hit, or rather a miss, can now have a different fictional position in which the damage on a miss can be resolved. In fiction, I think we can all easily agree that each opponent here is using different tactics in combat.</p><p></p><p>The positioning of the defense can be either passive (part of the monster description) or an active fictional positioning during combat:</p><p></p><p><em>The Orc, pummeled by your attacks chooses a more cautious approach and begins to avoid (dodge) your incoming blows, rather than parry them and stay close to you</em>.</p><p></p><p>The trigger for narrative damage on a miss can now become "when an opponent parries or absorbs your blows, you still do X damage even when you fail to beat their defenses."</p></blockquote><p></p>
[QUOTE="Warbringer, post: 6210096, member: 14391"] Well, I'm late to this little shindig. For me, the primary issue in attempting to impose an fictional position on the outcome is the fictional position of the [I]defense[/I], not the attack (though IMO there is enough confusion caused by the "to hit" game mechanic on its own). What I mean by the fictional position of the defense is what a passive check vs. AC implies the target is doing; is it dodging(flitting around like the pixie); is actively try to parry and deflect its opponents incoming blows; or is it relying on sheer meat and thickness of armor. For short lets call these dodge, parry, absorb and apply them to 3 simple antagonists: Pixie (Dodge), Orc (Parry) and Dragon (Absorb). The nature of a hit, or rather a miss, can now have a different fictional position in which the damage on a miss can be resolved. In fiction, I think we can all easily agree that each opponent here is using different tactics in combat. The positioning of the defense can be either passive (part of the monster description) or an active fictional positioning during combat: [I]The Orc, pummeled by your attacks chooses a more cautious approach and begins to avoid (dodge) your incoming blows, rather than parry them and stay close to you[/I]. The trigger for narrative damage on a miss can now become "when an opponent parries or absorbs your blows, you still do X damage even when you fail to beat their defenses." [/QUOTE]
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Q&A 10/17/13 - Crits, Damage on Miss, Wildshape
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