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General Tabletop Discussion
*Dungeons & Dragons
Q&A 10/17/13 - Crits, Damage on Miss, Wildshape
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<blockquote data-quote="pemerton" data-source="post: 6210407" data-attributes="member: 42582"><p>I don't get this. Nothing about the current fighter ability bypasses DR.</p><p></p><p>I don't get this either. Ace in the Hole is not conditional. The player, having rolled a miss, gets to declare it as a hit.</p><p></p><p>I don't really understand what difference being 20th level makes, except perhaps that it will turn up much less in actual play. </p><p></p><p>I also don't see how limited use helps. It just gives rise to the issue of "martial dailies". (In a sense, of course, the great weapon ability is limited use too: the player can only use it when an attack is rolled, and the rolling of attacks is rationed via the game's action economy.)</p><p></p><p>I can't see any difference, for the reason that I'll now explain.</p><p></p><p>"If your attack misses, you can turn it into a hit" = even though I missed, I get to roll my damage dice and inflict that damage on the target. </p><p></p><p>"When you miss a target with a melee weapon, the target still takes damage" = even though I missed, I get to infict damage on the target (though less damage than if I got to roll my damage dice).</p><p></p><p>The implication of what you say, and of your seeing of a difference, seems to be that if the great weapon ability read "When you miss a target with a two-handed melee weapon, you can turn that attack into a weak hit that deals damage equal to your STR modifier" then it would be <em>less offensive</em> too you. If that's the case, then by all means let's have WotC rewrite it like that! Cause I don't care - as I've said I can't see any difference.</p></blockquote><p></p>
[QUOTE="pemerton, post: 6210407, member: 42582"] I don't get this. Nothing about the current fighter ability bypasses DR. I don't get this either. Ace in the Hole is not conditional. The player, having rolled a miss, gets to declare it as a hit. I don't really understand what difference being 20th level makes, except perhaps that it will turn up much less in actual play. I also don't see how limited use helps. It just gives rise to the issue of "martial dailies". (In a sense, of course, the great weapon ability is limited use too: the player can only use it when an attack is rolled, and the rolling of attacks is rationed via the game's action economy.) I can't see any difference, for the reason that I'll now explain. "If your attack misses, you can turn it into a hit" = even though I missed, I get to roll my damage dice and inflict that damage on the target. "When you miss a target with a melee weapon, the target still takes damage" = even though I missed, I get to infict damage on the target (though less damage than if I got to roll my damage dice). The implication of what you say, and of your seeing of a difference, seems to be that if the great weapon ability read "When you miss a target with a two-handed melee weapon, you can turn that attack into a weak hit that deals damage equal to your STR modifier" then it would be [I]less offensive[/I] too you. If that's the case, then by all means let's have WotC rewrite it like that! Cause I don't care - as I've said I can't see any difference. [/QUOTE]
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Community
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Q&A 10/17/13 - Crits, Damage on Miss, Wildshape
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