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Q&A February 14th: Lines, Finding Spells & Fighter Identity
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<blockquote data-quote="RangerWickett" data-source="post: 6087643" data-attributes="member: 63"><p>You're missing something. And that something is, "It is ****ing impossible to a) allow magic and b) have the non-magical people be as versatile as the magical ones." </p><p></p><p>You can balance them in combat, but even super-strong Hercules - if he were transported to the modern day - would have to stand aside to let his hacker friend 'perform magic' by gathering information, destroying people's finances, and deploying 'summoned creatures' in the form of cops reporting to falsified radio chatter.</p><p></p><p>I kinda DON'T think spellcasters should be as strong as warriors in combat. Warriors should win in a fight. Experts should win when time is tight but fighting is untenable. And Mages should win when there's plenty of time and fighting is untenable. Magic might be balanced if most spells took minutes to cast. But hey, that's not D&D. You can either nerf magic, or give mundane folks nigh-supernatural abilities. And that's going to piss some people off either way.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 6087643, member: 63"] You're missing something. And that something is, "It is ****ing impossible to a) allow magic and b) have the non-magical people be as versatile as the magical ones." You can balance them in combat, but even super-strong Hercules - if he were transported to the modern day - would have to stand aside to let his hacker friend 'perform magic' by gathering information, destroying people's finances, and deploying 'summoned creatures' in the form of cops reporting to falsified radio chatter. I kinda DON'T think spellcasters should be as strong as warriors in combat. Warriors should win in a fight. Experts should win when time is tight but fighting is untenable. And Mages should win when there's plenty of time and fighting is untenable. Magic might be balanced if most spells took minutes to cast. But hey, that's not D&D. You can either nerf magic, or give mundane folks nigh-supernatural abilities. And that's going to piss some people off either way. [/QUOTE]
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Q&A February 14th: Lines, Finding Spells & Fighter Identity
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