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General Tabletop Discussion
*Pathfinder & Starfinder
Q. about essentials, old core books and MM3.
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<blockquote data-quote="M8" data-source="post: 5446429" data-attributes="member: 6669161"><p>Thanks for the replies, you are really very helpful. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I went into a gaming store today (I play warhammer), and I checked the Rules Compendium compared to the online errata.</p><p></p><p>I have noticed a few changes, for example the Difficulty class is different in them (which is I think quite important), I'm sure if I'd read through every material carefully I would even find more differences.</p><p></p><p>But none of the differences I saw were actually major, game changing things. Yeah some monsters might be a pushover in the old version, some feat combos might be overpowered etc. But it is still the same game, the only two things that I have found changed are the monster/skill check difficulty and the available number of feat combos.</p><p><strong>Am I right?</strong></p><p>On another note, I also compared the Monster Vault with the MM1, and they are almost identical. Yeah the monsters have 25-50% more hp and dmg, but almost everything else is the same (of course except the new MM3 format which I like very much), or did I miss something?</p><p></p><p>Edit:</p><p>I would like to point out that I'm a beginner, and my possible players wouldn't be rules lawyers, or power gamers at the beginning. It's very likely that I even have to translate the rules into our language, before we can start to play (which means I can easily control what kind of materials they can and want to, use at all).</p></blockquote><p></p>
[QUOTE="M8, post: 5446429, member: 6669161"] Thanks for the replies, you are really very helpful. :) I went into a gaming store today (I play warhammer), and I checked the Rules Compendium compared to the online errata. I have noticed a few changes, for example the Difficulty class is different in them (which is I think quite important), I'm sure if I'd read through every material carefully I would even find more differences. But none of the differences I saw were actually major, game changing things. Yeah some monsters might be a pushover in the old version, some feat combos might be overpowered etc. But it is still the same game, the only two things that I have found changed are the monster/skill check difficulty and the available number of feat combos. [B]Am I right?[/B] On another note, I also compared the Monster Vault with the MM1, and they are almost identical. Yeah the monsters have 25-50% more hp and dmg, but almost everything else is the same (of course except the new MM3 format which I like very much), or did I miss something? Edit: I would like to point out that I'm a beginner, and my possible players wouldn't be rules lawyers, or power gamers at the beginning. It's very likely that I even have to translate the rules into our language, before we can start to play (which means I can easily control what kind of materials they can and want to, use at all). [/QUOTE]
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General Tabletop Discussion
*Pathfinder & Starfinder
Q. about essentials, old core books and MM3.
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