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Q. Rogue/Fighter Nudity?
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<blockquote data-quote="enrious" data-source="post: 118842" data-attributes="member: 2126"><p>I own the TQR (and indeed, most of Mongoose's stuff).</p><p></p><p>There is no full frontal nudity in TQR, at least by using the usual definition to mean nudity below the waist.</p><p></p><p>There is, of course, the usual plethora of topless depictions of women, some even semi-tastful. (Much better at any rate than some of Mongoose's previous illustrations - Necromancy / Amazons anyone?)</p><p></p><p>I have no objection to the naked female form, in the right venue. Playboy, for example, caters to an audience that enjoys looking at nude women. Myself included.</p><p></p><p>Gaming materials, on the other hand should be targeted at more than just men and especially more than hormonal teenagers (This means you, Avalanche).</p><p></p><p>It's hard enough to get women interested in the hobby without them taking a look at a semi-nude women bent over (this means you, Avalanche) or a skeleton grasping a topless woman's breast (Mongoose). </p><p></p><p>- Nude beaches in Europe are great, so I'm led to understand. They aren't trying to get women interested in role-playing, however.</p><p></p><p>- Historical art and paintings are in many cases very well done. They aren't trying to get women interested in role-playing, however.</p><p></p><p>You can say, "No matter how much we either like it or don't like it, we do have to accept the fact that RPGs are primarily a male hobby, and as such will always mean that women will be somewhat objectified." </p><p></p><p>It's been that way for decades, so it much be good, right? Or is it maybe possible to encourage more women to get involved? Could such artwork make women gamers uncomfortable and not willing to get involved? </p><p></p><p>I'm not disputing the fact that much of the industry is male-dominated. I'm just wondering if it *has* to be that way.</p><p></p><p>I look at some products which cover mature topics in a mature manner (such as Maidenheim) and then look at a product that covers a mature topic in a juvenile manner (Slayer's Guide to Amazons. Not slamming the writing or even the illustrators who drew the cheesecake; I'm slamming the editor including it.) </p><p></p><p>I'd be willing to bet that despite the SGtoA's text, many people took one look at the centerfold and had it reinforce their opinion of women as nothing more than sex objects.</p><p></p><p>Ye gods, what a rambling rant. Sorry to have put you through it! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="enrious, post: 118842, member: 2126"] I own the TQR (and indeed, most of Mongoose's stuff). There is no full frontal nudity in TQR, at least by using the usual definition to mean nudity below the waist. There is, of course, the usual plethora of topless depictions of women, some even semi-tastful. (Much better at any rate than some of Mongoose's previous illustrations - Necromancy / Amazons anyone?) I have no objection to the naked female form, in the right venue. Playboy, for example, caters to an audience that enjoys looking at nude women. Myself included. Gaming materials, on the other hand should be targeted at more than just men and especially more than hormonal teenagers (This means you, Avalanche). It's hard enough to get women interested in the hobby without them taking a look at a semi-nude women bent over (this means you, Avalanche) or a skeleton grasping a topless woman's breast (Mongoose). - Nude beaches in Europe are great, so I'm led to understand. They aren't trying to get women interested in role-playing, however. - Historical art and paintings are in many cases very well done. They aren't trying to get women interested in role-playing, however. You can say, "No matter how much we either like it or don't like it, we do have to accept the fact that RPGs are primarily a male hobby, and as such will always mean that women will be somewhat objectified." It's been that way for decades, so it much be good, right? Or is it maybe possible to encourage more women to get involved? Could such artwork make women gamers uncomfortable and not willing to get involved? I'm not disputing the fact that much of the industry is male-dominated. I'm just wondering if it *has* to be that way. I look at some products which cover mature topics in a mature manner (such as Maidenheim) and then look at a product that covers a mature topic in a juvenile manner (Slayer's Guide to Amazons. Not slamming the writing or even the illustrators who drew the cheesecake; I'm slamming the editor including it.) I'd be willing to bet that despite the SGtoA's text, many people took one look at the centerfold and had it reinforce their opinion of women as nothing more than sex objects. Ye gods, what a rambling rant. Sorry to have put you through it! :) [/QUOTE]
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