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Q'Barra: Facing Truth (New Campaign Recruitment)
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<blockquote data-quote="BRP2" data-source="post: 3328172" data-attributes="member: 47499"><p>Okay, I won't be handing in my Scout tonight... too tired, but I have everything done but the items/money. Man those skills are brutal statting up!</p><p></p><p>I'll give you a basic look into my character:</p><p></p><p>He is going to be hotheaded but with a lot of potential. I'm going to drop a lot of possible hooks you could grab onto if you want... I think I'll make it seem that his parents(he of course doesn't know where they are, but has a good feeling they are alive) are not what you would call "legal friendly". Many say that he is destined for greatness because of his physical condition and combat expertise, but he is at the stage where what he lacks most is discipline(he is going to be CG). He finds bows and crossbows a 'sissy' way out of a fight and prefers to be in the heat of the battle.</p><p></p><p>Mechanically, he is going to be the sort of a daring one, running right into the fray. I'm giving him a lot of focus on using AoOs, avoiding AoOs, tumbling, and a Longspear(in addition to a Dagger and two throwing axes). Basically, in battles with a lot of mooks, he is going to be a battlefield controller. However, this doesn't mean he won't be using stealth up until the moment of battle. Also, I'm going to have him use poisons(which he will make himself), not exactly the lethal type, just something to get people to fall down faster without killing them.</p><p></p><p>See you tomorrow.</p></blockquote><p></p>
[QUOTE="BRP2, post: 3328172, member: 47499"] Okay, I won't be handing in my Scout tonight... too tired, but I have everything done but the items/money. Man those skills are brutal statting up! I'll give you a basic look into my character: He is going to be hotheaded but with a lot of potential. I'm going to drop a lot of possible hooks you could grab onto if you want... I think I'll make it seem that his parents(he of course doesn't know where they are, but has a good feeling they are alive) are not what you would call "legal friendly". Many say that he is destined for greatness because of his physical condition and combat expertise, but he is at the stage where what he lacks most is discipline(he is going to be CG). He finds bows and crossbows a 'sissy' way out of a fight and prefers to be in the heat of the battle. Mechanically, he is going to be the sort of a daring one, running right into the fray. I'm giving him a lot of focus on using AoOs, avoiding AoOs, tumbling, and a Longspear(in addition to a Dagger and two throwing axes). Basically, in battles with a lot of mooks, he is going to be a battlefield controller. However, this doesn't mean he won't be using stealth up until the moment of battle. Also, I'm going to have him use poisons(which he will make himself), not exactly the lethal type, just something to get people to fall down faster without killing them. See you tomorrow. [/QUOTE]
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