Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
Playing the Game
Talking the Talk
Q'Barra: Into the Emerald Forest - Attempting to Revive!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ByteRynn" data-source="post: 2163467" data-attributes="member: 30980"><p>Name Sharaes “Shar” Palaes</p><p>Male Valenar Elf Bard2/Fighter2</p><p>NG (formally N)</p><p>Ancestor: Meisai Thysaer</p><p></p><p>Str 14 – (5 pts)</p><p>Dex 17 – (8 pts)</p><p>Con 10 -- (4 pts)</p><p>Int 14 -- (6 pts)</p><p>Wis 8 -- (0 pts)</p><p>Cha 13 -- (5 pts)</p><p></p><p>Hit Points 27</p><p>Action Points 7</p><p>AC 18, Touch 13, Flat 15</p><p>Init +3 </p><p>BAB +3, Grap +5</p><p>Speed 30 ft. (base 30 ft., load 55.6/58 lbs., light armor)</p><p>Fort +4, Ref +7, Will +3</p><p></p><p>+7 Melee, Masterwork Falchion, 2d4+3 (+4 mounted), 18-20</p><p>+7 Melee, MW Alchemical Silver Scimitar, 1d6+1 (+2 2h; +2 m, +3 2h and m), 18-20</p><p>+5 Melee, Whip, 1d3+2 nonlethal (15 ft. reach)</p><p>+5 Melee, Cold Iron Morningstar, 1d8+2 (+3 2h)</p><p>+6 Ranged, Acid Flask, 1d6/1 splash, 10'r</p><p></p><p>Medium Humanoid, 4'11" tall, 111 lbs, 134 yrs old</p><p>Black hair, Icy Blue eyes, deeply tanned skin</p><p></p><p>Speaks Elven, Common, Draconic, and Goblin</p><p></p><p>+6 Balance (2acp)</p><p>+6 Bluff (5) </p><p>+1 Climb (0acp)</p><p>+5 (+9 casting defensively/grappling) Concentration (5)</p><p>+3 Diplomacy (0)</p><p>+1 (+3 acting in character) Disguise (0)</p><p>+2 Escape Artist (0acp)</p><p>+2 Hide (0acp)</p><p>+4 Intimidate (1)</p><p>+8 Jump (5acp)</p><p>+7 Knowledge (History) (5)</p><p>+7 Knowledge (Religion) (5)</p><p>+1 Listen (0)</p><p>+2 Move Silently (0acp)</p><p>+3 Perform (Dance) (2)</p><p>+2 Perform (Recorder) (1)</p><p>+6 Perform (Sing) (5) </p><p>+10 (+9 Quick mount/dismount) Ride (7)</p><p>+4 Search (0)</p><p>+1 Spot (0)</p><p>+0 Swim (0acp) </p><p>+9 Tumble (5acp)</p><p></p><p>Feats</p><p>-Bladebearer of the Valenar</p><p>-Combat Casting </p><p>-Combat Expertise (B)</p><p>-Weapon Focus (Scimitar, Falchion, and Valenar Double Scimitar) (B)</p><p></p><p>Elf Traits</p><p>-Immune to magic sleep effects, +2 vs. enchantment spells and effects.</p><p>-Low-Light vision</p><p>-+2 on Listen, Search, Spot checks. Automatically get a Search check if within 5 feet of a hidden door.</p><p></p><p>Bard Abilities</p><p>-Bardic Music 2/day</p><p> -Countersong</p><p> -fascinate</p><p> -inspire courage +1</p><p>-Bardic Knowledge +6</p><p></p><p>Fighter Abilities</p><p>-Bonus Fighter Feats (2)</p><p></p><p>-bard spells--</p><p>Spells Per Day 3/1 </p><p>0th- detect magic, know direction, light, message, read magic </p><p>1st- expeditious retreat, feather fall </p><p></p><p>Background</p><p></p><p>Sharaes Palaes, or Shar in informal situations, was born in 864 YK, thirty years before the beginning of the Last War. He had a fairly typical youth among the Valaes Tairn clans on Aerenal, until the day of his fiftieth birthday, when his people received the call from the Queen of Cyre to aid her in the War that had swept across Khorvaire. Finally, the Warlike Valaes Tairn had been drawn into the war. Shar’s clan was glad.</p><p> </p><p>This year is also when Shar began his training as a Keeper of the Past. With his parents gone off to war, Shar stayed with the Keepers who stayed behind, tending the home holds on Aerenal, and training the youth until they were skilled enough to join the riders on the mainland. In 956, years before Sharaes expected to be called to Khorvaire, at only age 92, Sharaes and the rest of the Valenar on Aerenal were called to southern Cyre- The Valaes Tairn had been gifted with a new nation founded on the soil where the great hero-ancestors fought and bled in wars against the Goblins.</p><p> </p><p>Reunited with his clan, but still learning the stories, rites, and songs of the Keepers of the Past, Shar came to love the rolling planes and beautiful hills of Valenar. He showed promise in many of the ritual war-dances. His recitations of The Lay of Meisai Thysaer and the Battle of Kyrdol Mojol stirred the blood of his clan mates, and battles were won. In 980, Young Sharaes Palaes joined the ranks of the Keepers of the Past, and became a full fledged Valenar Warrior. He rode into many battles with the Valaes Tairn over the next five years, and felled many foes. He fought along side, and against a new breed of soldier, the Warforged, and defeated many undead of the Karrnathi legions. He participated in countless raids on the halflings of the Talenta Plains, and even helped destroy a party of Dragonmarked thieves seeking to steal the secrets of the Valenar Riding Horses. </p><p> </p><p>Sharaes and others from his war band discovered a great tomb established after a particularly brutal battle of the Valenar-Goblin wars of old. Buried in this tomb was no other than the great Bladesinger, Meisai Thysaer, Shar’s own patron ancestor. Meisai’s blade-songs and fury-dance techniques have survived throughout the years, and, in deference to his memory Shar had begun to learn them. On the top of his tomb, encased in crystal lay his legendary, and believed long-lost sword, Myl Shadi, the Blade of Steel Songs. Inscribed on the crystal encasement, the words “My True Heir Shall Master My Arts, Take Up My Blade, And Again I Shall Dance.” As long as his war band remained in the area, Sharaes visited the burial site of his ancestor frequently, redoubling his effort to learn all of the blade dances and war-songs of Meisai Thysaer. </p><p></p><p>After a few months the Clan came to camp at the ancient tomb, and the Head Kee</p><p>per and commander of his War band, a woman named Eisia Masi went first into the tomb to pay her respects to the dead. Her screech was heard from with in and many of the Valenar came to inspect the problem. Laying all about the final resting place of Meisai Thysaer and his Myl Shadi, were shards of the crystal that had encased the sword. The blade was nowhere to be found. Eisia secluded herself in her tent to perform many divination spells to determine the location of the lost ancestral blade. She determined that a halfling encampment housed the thief, and that the war band would ride to take it back, and punish those who would dare perform a sacrilege on a Valenar Ancestor’s tomb. The war band rode forth, finding the halfling encampment, demanded that the blade be brought forth, and when none was produced, proceeded to go into every Yurt and search for the ancestor-blade, killing all those that stood in the way. The killing continued until there were none left to kill, the anger burning in Shar’s heart as he proceeded with the slaughter with as much, or more fury than the rest. Under Eisia’s lead, the war band started following some tracks that may have belonged to a lone halfling, running off with the blade. </p><p></p><p> At the end of the tracks, the War band found a lone, sickly halfling, who commanded great power. The halfling was enraged, and demanded that the commander of the War band step forward and die for the slaughter visited upon the Halfling Village. Eisia Masi stepped forward and engaged the halfling, performing some spell that allowed her to Channel her own patron ancestor to counter the halfling’s dark power. The two were locked in battle for some time until the halfling pulled Eisia’s voluminous cloak from her back, revealing a blackened and twisted Myl Shadi glowing with dark energy feeding into Eisia. Shar had heard of rituals that could be performed by Valenar of no honor, who could take an item of power used by a Valenar Hero, and use it to forcibly channel the strength of that great hero, using up the spirit of the great ancestor. Recognizing this sacrilege, Sharaes leapt forward and struck of the head of the villainous elf abusing and enslaving the power of HIS ancestor. Offering his life to the halfling for the needless slaughter his commander’s lies brought on, the halfling only said “To honor your Ancestor’s Spirit: Never believe Lies again.”</p><p></p><p>In that one moment Sharaes’ life changed. He began to doubt his Warband, he began to doubt the Valenar, and he began to doubt himself. Using the task of laying his ancestor’s spirit to rest, and returning his blade to a suitable resting place until the rightful heir could claim it, Sharaes left the war band and traveled through war-torn lands, seeking crystal smiths of unequalled skill to create a new case for the blade. Even after finding what he sought in the Mror holds, ten years later, after the war, did Sharaes question his position. Sharaes realized he knew what was good, what was noble, but had allowed himself the ease of listening to orders, of not thinking for himself. He needed to command himself first, and be commanded second. And for the crimes he committed while in the Warband of that evil corrupt woman, he must find ways to atone. He needed a guide for his morality. He needed to find that halfling. Sharaes spent the next year seeking for a diviner who could find the one whom he sought. He had no name, only stories of his deeds to go on. Finally, he received word that the man he sought was in Q’barra, living in the jungles outside Newthrone. Sharaes Palaes has come to finally do right on his own terms.</p><p></p><p></p><p>Personality</p><p>Sharaes Palaes is, in peace, a consummate scholar. He loves talking at length of things he has studied, mostly the histories of the wars of his people, and tends to have a story for every occasion. He looks especially to the battle-ballads and blade-dances of his Patron for guidance.</p><p></p><p>In War, he comes alive. He sings the war songs called for when the fight allows, and performs the many blade-dances he knows, depending on the type of enemy he is combating (Combat Expertise, Bardic Music, and Combat Casting). He is as comfortable in battle on top of his trusted steed Jhael Eili, as he is fighting on his own two feet. </p><p></p><p></p><p></p><p>Appearance</p><p></p><p>Short, but with a graceful, compact body, Shar is rather attractive and definitely fit. He wears his long black hair in three blades that hang down out of the back of his steel cap. His eyes are so blue they are consistently the first thing anyone notices about Shar. Sharaes wields both a Falchion decorated with a stallion motif, and a silver scimitar he received as a gift from the Cyrean military as a reward for battling the undead hordes of Karrnath. </p><p></p><p></p><p>+1 Chain Shirt (worn, 25 lbs.) </p><p>Valenar War Dress (explorer’s outfit) (worn, 8 lbs.)</p><p></p><p>MW Alchemical Silver Scimitar (belt left, 4 lbs.) </p><p>Cold Iron Morningstar (belt right, 6 lbs.)</p><p>Belt Pouch (belt front, .5 lbs.) </p><p>Spell Component Pouch (belt rear, 2 lbs.) </p><p> </p><p>MW Falchion (left shoulder, 8 lbs.) </p><p> </p><p>Steel Cap (head)</p><p>Valenar Ancestor Mask (eyes)</p><p>Cloak of Resistance +1 (worn)</p><p>Valenar Style Shirt (worn)</p><p>Thick Leather Belt (worn)</p><p>Leather Riding Gloves (hands) </p><p>Leather Riding Boots (feet)</p><p> </p><p></p><p>Coins- 0gp, 5sp, 0cp (pouch, .1 lbs.)</p><p>3x Potion of Shield of Faith +3 (pouch)</p><p>2x Acid (Flask) (pouch, 2 lbs.)</p><p></p><p>Military Saddle (Jhael Eili, 30 lbs.)</p><p>Bit and Bridle (Jhael Eili, 1 lb.)</p><p>Masterwork Chainmail Barding (Jhael Eili, 80 lbs.)</p><p>Saddlebags (Jhael Eili, 8 lb.)</p><p></p><p>Waterskin- water (saddlebags, 4 lbs.) </p><p>Everburning Torch (saddlebags, 1 lb.)</p><p>Trail Rations-2 days (saddlebags, 2 lbs.)</p><p>Bedroll (saddlebags, 5 lbs.)</p><p>Acid Flask x2 (saddlebags, 2 lbs.)</p><p>Spare Backpack (saddlebags, 2 lbs.)</p><p>Recorder with case (saddlebags, 3 lbs.)</p><p></p><p>Whip (hanging from saddle, 2 lbs.)</p><p></p><p>Jhael Eili</p><p>Valenar Riding Horse Mount</p><p>N</p><p></p><p>Str 14 </p><p>Dex 15 </p><p>Con 15 </p><p>Int 2 </p><p>Wis 14 </p><p>Cha 10 </p><p></p><p>Hit Points 26</p><p>AC 19, Touch 12, Flat 18</p><p>Init +2 </p><p>BAB +2, Grap +8</p><p>Speed 60 ft. (base 80 ft., medium load 306.6/348 lbs., medium armor) </p><p>Fort +5, Ref +5, Will +3</p><p></p><p>-2/-2 Melee, 2 hoofs, 1d4+1</p><p></p><p>-2 Balance (acp)</p><p>-2 Climb (acp)</p><p>-2 Escape Artist (acp) </p><p>-6 Hide (acp)</p><p>+12 Jump (acp)</p><p>+4 Listen</p><p>-2 Move Silently (acp)</p><p>+4 Spot</p><p>-6 Swim (acp)</p><p></p><p>Feats</p><p>-Endurance</p><p>-Run</p><p></p><p>Valenar Riding Horse Traits </p><p>-low-light vision</p><p>-scent</p><p></p><p>Tricks</p><p>Modified Combat Riding general purpose (come, down, guard, heel) (Is this okay? It says in the books that Valenar Riding Horses aren’t trained to attack-that’s okay with me, but I doubt the legendary Valenar Cavalry is making DC 20 ride checks left and right to keep their mounts from freaking out during combat)</p></blockquote><p></p>
[QUOTE="ByteRynn, post: 2163467, member: 30980"] Name Sharaes “Shar” Palaes Male Valenar Elf Bard2/Fighter2 NG (formally N) Ancestor: Meisai Thysaer Str 14 – (5 pts) Dex 17 – (8 pts) Con 10 -- (4 pts) Int 14 -- (6 pts) Wis 8 -- (0 pts) Cha 13 -- (5 pts) Hit Points 27 Action Points 7 AC 18, Touch 13, Flat 15 Init +3 BAB +3, Grap +5 Speed 30 ft. (base 30 ft., load 55.6/58 lbs., light armor) Fort +4, Ref +7, Will +3 +7 Melee, Masterwork Falchion, 2d4+3 (+4 mounted), 18-20 +7 Melee, MW Alchemical Silver Scimitar, 1d6+1 (+2 2h; +2 m, +3 2h and m), 18-20 +5 Melee, Whip, 1d3+2 nonlethal (15 ft. reach) +5 Melee, Cold Iron Morningstar, 1d8+2 (+3 2h) +6 Ranged, Acid Flask, 1d6/1 splash, 10'r Medium Humanoid, 4'11" tall, 111 lbs, 134 yrs old Black hair, Icy Blue eyes, deeply tanned skin Speaks Elven, Common, Draconic, and Goblin +6 Balance (2acp) +6 Bluff (5) +1 Climb (0acp) +5 (+9 casting defensively/grappling) Concentration (5) +3 Diplomacy (0) +1 (+3 acting in character) Disguise (0) +2 Escape Artist (0acp) +2 Hide (0acp) +4 Intimidate (1) +8 Jump (5acp) +7 Knowledge (History) (5) +7 Knowledge (Religion) (5) +1 Listen (0) +2 Move Silently (0acp) +3 Perform (Dance) (2) +2 Perform (Recorder) (1) +6 Perform (Sing) (5) +10 (+9 Quick mount/dismount) Ride (7) +4 Search (0) +1 Spot (0) +0 Swim (0acp) +9 Tumble (5acp) Feats -Bladebearer of the Valenar -Combat Casting -Combat Expertise (B) -Weapon Focus (Scimitar, Falchion, and Valenar Double Scimitar) (B) Elf Traits -Immune to magic sleep effects, +2 vs. enchantment spells and effects. -Low-Light vision -+2 on Listen, Search, Spot checks. Automatically get a Search check if within 5 feet of a hidden door. Bard Abilities -Bardic Music 2/day -Countersong -fascinate -inspire courage +1 -Bardic Knowledge +6 Fighter Abilities -Bonus Fighter Feats (2) -bard spells-- Spells Per Day 3/1 0th- detect magic, know direction, light, message, read magic 1st- expeditious retreat, feather fall Background Sharaes Palaes, or Shar in informal situations, was born in 864 YK, thirty years before the beginning of the Last War. He had a fairly typical youth among the Valaes Tairn clans on Aerenal, until the day of his fiftieth birthday, when his people received the call from the Queen of Cyre to aid her in the War that had swept across Khorvaire. Finally, the Warlike Valaes Tairn had been drawn into the war. Shar’s clan was glad. This year is also when Shar began his training as a Keeper of the Past. With his parents gone off to war, Shar stayed with the Keepers who stayed behind, tending the home holds on Aerenal, and training the youth until they were skilled enough to join the riders on the mainland. In 956, years before Sharaes expected to be called to Khorvaire, at only age 92, Sharaes and the rest of the Valenar on Aerenal were called to southern Cyre- The Valaes Tairn had been gifted with a new nation founded on the soil where the great hero-ancestors fought and bled in wars against the Goblins. Reunited with his clan, but still learning the stories, rites, and songs of the Keepers of the Past, Shar came to love the rolling planes and beautiful hills of Valenar. He showed promise in many of the ritual war-dances. His recitations of The Lay of Meisai Thysaer and the Battle of Kyrdol Mojol stirred the blood of his clan mates, and battles were won. In 980, Young Sharaes Palaes joined the ranks of the Keepers of the Past, and became a full fledged Valenar Warrior. He rode into many battles with the Valaes Tairn over the next five years, and felled many foes. He fought along side, and against a new breed of soldier, the Warforged, and defeated many undead of the Karrnathi legions. He participated in countless raids on the halflings of the Talenta Plains, and even helped destroy a party of Dragonmarked thieves seeking to steal the secrets of the Valenar Riding Horses. Sharaes and others from his war band discovered a great tomb established after a particularly brutal battle of the Valenar-Goblin wars of old. Buried in this tomb was no other than the great Bladesinger, Meisai Thysaer, Shar’s own patron ancestor. Meisai’s blade-songs and fury-dance techniques have survived throughout the years, and, in deference to his memory Shar had begun to learn them. On the top of his tomb, encased in crystal lay his legendary, and believed long-lost sword, Myl Shadi, the Blade of Steel Songs. Inscribed on the crystal encasement, the words “My True Heir Shall Master My Arts, Take Up My Blade, And Again I Shall Dance.” As long as his war band remained in the area, Sharaes visited the burial site of his ancestor frequently, redoubling his effort to learn all of the blade dances and war-songs of Meisai Thysaer. After a few months the Clan came to camp at the ancient tomb, and the Head Kee per and commander of his War band, a woman named Eisia Masi went first into the tomb to pay her respects to the dead. Her screech was heard from with in and many of the Valenar came to inspect the problem. Laying all about the final resting place of Meisai Thysaer and his Myl Shadi, were shards of the crystal that had encased the sword. The blade was nowhere to be found. Eisia secluded herself in her tent to perform many divination spells to determine the location of the lost ancestral blade. She determined that a halfling encampment housed the thief, and that the war band would ride to take it back, and punish those who would dare perform a sacrilege on a Valenar Ancestor’s tomb. The war band rode forth, finding the halfling encampment, demanded that the blade be brought forth, and when none was produced, proceeded to go into every Yurt and search for the ancestor-blade, killing all those that stood in the way. The killing continued until there were none left to kill, the anger burning in Shar’s heart as he proceeded with the slaughter with as much, or more fury than the rest. Under Eisia’s lead, the war band started following some tracks that may have belonged to a lone halfling, running off with the blade. At the end of the tracks, the War band found a lone, sickly halfling, who commanded great power. The halfling was enraged, and demanded that the commander of the War band step forward and die for the slaughter visited upon the Halfling Village. Eisia Masi stepped forward and engaged the halfling, performing some spell that allowed her to Channel her own patron ancestor to counter the halfling’s dark power. The two were locked in battle for some time until the halfling pulled Eisia’s voluminous cloak from her back, revealing a blackened and twisted Myl Shadi glowing with dark energy feeding into Eisia. Shar had heard of rituals that could be performed by Valenar of no honor, who could take an item of power used by a Valenar Hero, and use it to forcibly channel the strength of that great hero, using up the spirit of the great ancestor. Recognizing this sacrilege, Sharaes leapt forward and struck of the head of the villainous elf abusing and enslaving the power of HIS ancestor. Offering his life to the halfling for the needless slaughter his commander’s lies brought on, the halfling only said “To honor your Ancestor’s Spirit: Never believe Lies again.” In that one moment Sharaes’ life changed. He began to doubt his Warband, he began to doubt the Valenar, and he began to doubt himself. Using the task of laying his ancestor’s spirit to rest, and returning his blade to a suitable resting place until the rightful heir could claim it, Sharaes left the war band and traveled through war-torn lands, seeking crystal smiths of unequalled skill to create a new case for the blade. Even after finding what he sought in the Mror holds, ten years later, after the war, did Sharaes question his position. Sharaes realized he knew what was good, what was noble, but had allowed himself the ease of listening to orders, of not thinking for himself. He needed to command himself first, and be commanded second. And for the crimes he committed while in the Warband of that evil corrupt woman, he must find ways to atone. He needed a guide for his morality. He needed to find that halfling. Sharaes spent the next year seeking for a diviner who could find the one whom he sought. He had no name, only stories of his deeds to go on. Finally, he received word that the man he sought was in Q’barra, living in the jungles outside Newthrone. Sharaes Palaes has come to finally do right on his own terms. Personality Sharaes Palaes is, in peace, a consummate scholar. He loves talking at length of things he has studied, mostly the histories of the wars of his people, and tends to have a story for every occasion. He looks especially to the battle-ballads and blade-dances of his Patron for guidance. In War, he comes alive. He sings the war songs called for when the fight allows, and performs the many blade-dances he knows, depending on the type of enemy he is combating (Combat Expertise, Bardic Music, and Combat Casting). He is as comfortable in battle on top of his trusted steed Jhael Eili, as he is fighting on his own two feet. Appearance Short, but with a graceful, compact body, Shar is rather attractive and definitely fit. He wears his long black hair in three blades that hang down out of the back of his steel cap. His eyes are so blue they are consistently the first thing anyone notices about Shar. Sharaes wields both a Falchion decorated with a stallion motif, and a silver scimitar he received as a gift from the Cyrean military as a reward for battling the undead hordes of Karrnath. +1 Chain Shirt (worn, 25 lbs.) Valenar War Dress (explorer’s outfit) (worn, 8 lbs.) MW Alchemical Silver Scimitar (belt left, 4 lbs.) Cold Iron Morningstar (belt right, 6 lbs.) Belt Pouch (belt front, .5 lbs.) Spell Component Pouch (belt rear, 2 lbs.) MW Falchion (left shoulder, 8 lbs.) Steel Cap (head) Valenar Ancestor Mask (eyes) Cloak of Resistance +1 (worn) Valenar Style Shirt (worn) Thick Leather Belt (worn) Leather Riding Gloves (hands) Leather Riding Boots (feet) Coins- 0gp, 5sp, 0cp (pouch, .1 lbs.) 3x Potion of Shield of Faith +3 (pouch) 2x Acid (Flask) (pouch, 2 lbs.) Military Saddle (Jhael Eili, 30 lbs.) Bit and Bridle (Jhael Eili, 1 lb.) Masterwork Chainmail Barding (Jhael Eili, 80 lbs.) Saddlebags (Jhael Eili, 8 lb.) Waterskin- water (saddlebags, 4 lbs.) Everburning Torch (saddlebags, 1 lb.) Trail Rations-2 days (saddlebags, 2 lbs.) Bedroll (saddlebags, 5 lbs.) Acid Flask x2 (saddlebags, 2 lbs.) Spare Backpack (saddlebags, 2 lbs.) Recorder with case (saddlebags, 3 lbs.) Whip (hanging from saddle, 2 lbs.) Jhael Eili Valenar Riding Horse Mount N Str 14 Dex 15 Con 15 Int 2 Wis 14 Cha 10 Hit Points 26 AC 19, Touch 12, Flat 18 Init +2 BAB +2, Grap +8 Speed 60 ft. (base 80 ft., medium load 306.6/348 lbs., medium armor) Fort +5, Ref +5, Will +3 -2/-2 Melee, 2 hoofs, 1d4+1 -2 Balance (acp) -2 Climb (acp) -2 Escape Artist (acp) -6 Hide (acp) +12 Jump (acp) +4 Listen -2 Move Silently (acp) +4 Spot -6 Swim (acp) Feats -Endurance -Run Valenar Riding Horse Traits -low-light vision -scent Tricks Modified Combat Riding general purpose (come, down, guard, heel) (Is this okay? It says in the books that Valenar Riding Horses aren’t trained to attack-that’s okay with me, but I doubt the legendary Valenar Cavalry is making DC 20 ride checks left and right to keep their mounts from freaking out during combat) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
Q'Barra: Into the Emerald Forest - Attempting to Revive!
Top