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Q'Barra: Into the Emerald Forest - Part II
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<blockquote data-quote="Urko" data-source="post: 2681601" data-attributes="member: 30822"><p><strong>Gurven declines</strong></p><p></p><p>Gurven shakes his head. <span style="color: sandybrown">"Sorry, I can't help you. I just want to remain...alone. But I know some of them do speak the common tongue, at least a bit."</span> <span style="color: silver"><span style="font-size: 9px">(By the way, Erin and Matilda both speak Draconic)</span></span> His brow furrows and he seems torn. After a moment he reaches a decision and removes two sticks from his bundle. He holds them out to Dargin. <span style="color: sandybrown">"Take a couple o'my bone breakers. Don't know if they'll do any good against giant bugs, but they may help you out in a pinch. Jest point at the limb you want broken, then break the stick."</span> He takes a few steps into the foliage before turning and walking back to Eff Flat <span style="color: sandybrown">"The words was nonsense, but the tune was <em>When White Arch Come Tumblin' Down.</em> Take care o'yerselves!"</span> With that, he sets off at a brisk pace to the north and is soon gone, leaving you with the sounds of the jungle and a heavy decision.</p><p></p><p><span style="color: silver"><span style="font-size: 9px">Erin: I should point out that your <em>Locate Object</em> scroll will only work if the desired object is within 560 feet. However, if you are within range then an article of Xavier's clothing is a viable target for the spell.</span></span></p><p><span style="color: silver"><span style="font-size: 9px"></span></span></p><p><span style="color: silver"><span style="font-size: 9px">Dargin: Bone Breaker - target within 40' must make DC 14 Fort save or take 5d4 damage and gets a penalty to movement (leg) or attack rolls (arm). Definitely works on living creatures with bones. Anything else - who knows? Gurven gave you two of them.</span></span></p></blockquote><p></p>
[QUOTE="Urko, post: 2681601, member: 30822"] [b]Gurven declines[/b] Gurven shakes his head. [color=sandybrown]"Sorry, I can't help you. I just want to remain...alone. But I know some of them do speak the common tongue, at least a bit."[/color] [color=silver][size=1](By the way, Erin and Matilda both speak Draconic)[/size][/color] His brow furrows and he seems torn. After a moment he reaches a decision and removes two sticks from his bundle. He holds them out to Dargin. [color=sandybrown]"Take a couple o'my bone breakers. Don't know if they'll do any good against giant bugs, but they may help you out in a pinch. Jest point at the limb you want broken, then break the stick."[/color] He takes a few steps into the foliage before turning and walking back to Eff Flat [color=sandybrown]"The words was nonsense, but the tune was [i]When White Arch Come Tumblin' Down.[/i] Take care o'yerselves!"[/color] With that, he sets off at a brisk pace to the north and is soon gone, leaving you with the sounds of the jungle and a heavy decision. [color=silver][size=1]Erin: I should point out that your [i]Locate Object[/i] scroll will only work if the desired object is within 560 feet. However, if you are within range then an article of Xavier's clothing is a viable target for the spell. Dargin: Bone Breaker - target within 40' must make DC 14 Fort save or take 5d4 damage and gets a penalty to movement (leg) or attack rolls (arm). Definitely works on living creatures with bones. Anything else - who knows? Gurven gave you two of them.[/size][/color] [/QUOTE]
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