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Q'Barra: Into the Emerald Forest - Part II
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<blockquote data-quote="Urko" data-source="post: 2782494" data-attributes="member: 30822"><p><strong>At the Three Feathers village (Dargin, Eff Flat)</strong></p><p></p><p>The three human ladies depart back into the jungle, leaving Dargin and Eff Flat to observe the village in silence. The poison dusk lizardfolk work efficiently, albeit not particularly quickly. If they are coereced in their labors, there is no physical sign of it. The insect overseer exhibits none of the typical signs of a slave driver - no whips, no barked orders, no brutality. It meerly stands and watches. The group's size wavers as members depart with bundles of timber on their backs, moving out of sight beyond the large dome, or returning a few moments later relieved of their burdens. </p><p></p><p>Three quarters of an hour or so have passed when the shaman and bard hear the sound that they have been dreading: the beating of oversized wings. With so many of the trees gone in the immediate vicinity of the village, it is not difficult to spot them; two of the winged insects like the ones encountered before, making their way from the direction of the ridge. They circle over the overseer once, then move off to the south, keeping just above the canopy. They pass less than fifty feet from the brush where Dargin and Eff Flat are hidden, but do no appear to notice them. <span style="color: silver"><span style="font-size: 9px">(I went ahead and made Hide checks for both of you, with a bonus due to the heavy cover and distance of the insects)</span></span></p><p></p><p>Luck does not stay with them, however. Not long afterwards, one of the poison dusks loses it’s grip on a broad leaf, nearly as tall as it is, that was part of the roof of the hut it is dismantling. An errant wind sends the leaf tumbling in your direction. The poison dusk retrieves it while still some distance away, but its glance happens to fall on the two of you. It stands upright in shock and emits a shrill, piercing whistle. The heads of the other workers and their overseer snap in your direction.</p><p></p><p><span style="color: silver"><span style="font-size: 9px">You both may act. Map to follow – for now, assume that you have cover and concealment relative to the lizardfolk and insect. The worker that spotted you is about 60 feet away, the others are about 130 feet away and have not pinpointed your location yet.</span></span></p></blockquote><p></p>
[QUOTE="Urko, post: 2782494, member: 30822"] [b]At the Three Feathers village (Dargin, Eff Flat)[/b] The three human ladies depart back into the jungle, leaving Dargin and Eff Flat to observe the village in silence. The poison dusk lizardfolk work efficiently, albeit not particularly quickly. If they are coereced in their labors, there is no physical sign of it. The insect overseer exhibits none of the typical signs of a slave driver - no whips, no barked orders, no brutality. It meerly stands and watches. The group's size wavers as members depart with bundles of timber on their backs, moving out of sight beyond the large dome, or returning a few moments later relieved of their burdens. Three quarters of an hour or so have passed when the shaman and bard hear the sound that they have been dreading: the beating of oversized wings. With so many of the trees gone in the immediate vicinity of the village, it is not difficult to spot them; two of the winged insects like the ones encountered before, making their way from the direction of the ridge. They circle over the overseer once, then move off to the south, keeping just above the canopy. They pass less than fifty feet from the brush where Dargin and Eff Flat are hidden, but do no appear to notice them. [color=silver][size=1](I went ahead and made Hide checks for both of you, with a bonus due to the heavy cover and distance of the insects)[/size][/color] Luck does not stay with them, however. Not long afterwards, one of the poison dusks loses it’s grip on a broad leaf, nearly as tall as it is, that was part of the roof of the hut it is dismantling. An errant wind sends the leaf tumbling in your direction. The poison dusk retrieves it while still some distance away, but its glance happens to fall on the two of you. It stands upright in shock and emits a shrill, piercing whistle. The heads of the other workers and their overseer snap in your direction. [color=silver][size=1]You both may act. Map to follow – for now, assume that you have cover and concealment relative to the lizardfolk and insect. The worker that spotted you is about 60 feet away, the others are about 130 feet away and have not pinpointed your location yet.[/size][/color] [/QUOTE]
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