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Q's About Running the Zeitgeist AP [my players keep out!]
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<blockquote data-quote="Tormyr" data-source="post: 9536698" data-attributes="member: 6776887"><p>This is how I ran it, and it worked really well.</p><p></p><p>Stipend: Use as is. This is the money the PCs receive instead of rolling every NPC for their pocket change.</p><p></p><p>Requisition: This is how the PCs receive items. I had the PCs requisition items by paying the quartermaster from their stipend. If they return an item, they get the value back. I used the following values for items:</p><p>Common 50 gp</p><p>Uncommon 500 gp</p><p>Rare 5,000 gp</p><p>Very Rare 50,000 gp</p><p>Legendary 500,000 gp</p><p>Artifact - Uncommon to Very Rare depending on how good it is. There are a few artifacts that are very low level.</p><p></p><p>If an item was a magic version of a mundane item, you add the magic cost to the mundane cost (like a +1 plate would be 6,500 for the plate plus the rare). Items requisitioned from the quartermaster can be sold back to the quartermaster at full price. Consumed consumable items can't be sold back. Nowadays, I would use the rarity prices in the 2024 DMG. </p><p></p><p>Prestige: The 5e version introduced limits to what the PCs could requisition by how much the RHC trusts them with their toys. Since 5e had so few Common magic items, I moved the Common items to Uncommon.</p><p></p><p><strong><em>Party Risur Prestige 0.</em></strong> No magic items granted.</p><p><strong><em>Party Risur Prestige 1.</em></strong> One Uncommon item per constable.</p><p><strong><em>Party Risur Prestige 2.</em></strong> Two Uncommon items per constable. Two Uncommon items for the unit.</p><p><strong><em>Party Risur Prestige 3.</em></strong> Four Uncommon per constable. Two Rare items for the unit.</p><p><strong><em>Party Risur Prestige 4.</em></strong> Five Uncommon items, and one Rare item per constable. One Very Rare item for the unit.</p><p><strong><em>Party Risur Prestige 5.</em></strong> Six Uncommon, one Rare, and one Very Rare item per constable.</p><p><strong><em>Party Risur Prestige 6.</em></strong> Eight Uncommon items, one Rare, and one Very Rare item per constable. One Legendary item for the unit.</p><p></p><p>If you use the gp values above, you can skip this, or better yet, use the prices from the 2024 DMG.</p></blockquote><p></p>
[QUOTE="Tormyr, post: 9536698, member: 6776887"] This is how I ran it, and it worked really well. Stipend: Use as is. This is the money the PCs receive instead of rolling every NPC for their pocket change. Requisition: This is how the PCs receive items. I had the PCs requisition items by paying the quartermaster from their stipend. If they return an item, they get the value back. I used the following values for items: Common 50 gp Uncommon 500 gp Rare 5,000 gp Very Rare 50,000 gp Legendary 500,000 gp Artifact - Uncommon to Very Rare depending on how good it is. There are a few artifacts that are very low level. If an item was a magic version of a mundane item, you add the magic cost to the mundane cost (like a +1 plate would be 6,500 for the plate plus the rare). Items requisitioned from the quartermaster can be sold back to the quartermaster at full price. Consumed consumable items can't be sold back. Nowadays, I would use the rarity prices in the 2024 DMG. Prestige: The 5e version introduced limits to what the PCs could requisition by how much the RHC trusts them with their toys. Since 5e had so few Common magic items, I moved the Common items to Uncommon. [B][I]Party Risur Prestige 0.[/I][/B] No magic items granted. [B][I]Party Risur Prestige 1.[/I][/B] One Uncommon item per constable. [B][I]Party Risur Prestige 2.[/I][/B] Two Uncommon items per constable. Two Uncommon items for the unit. [B][I]Party Risur Prestige 3.[/I][/B] Four Uncommon per constable. Two Rare items for the unit. [B][I]Party Risur Prestige 4.[/I][/B] Five Uncommon items, and one Rare item per constable. One Very Rare item for the unit. [B][I]Party Risur Prestige 5.[/I][/B] Six Uncommon, one Rare, and one Very Rare item per constable. [B][I]Party Risur Prestige 6.[/I][/B] Eight Uncommon items, one Rare, and one Very Rare item per constable. One Legendary item for the unit. If you use the gp values above, you can skip this, or better yet, use the prices from the 2024 DMG. [/QUOTE]
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