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Qs for smaller publishers - where to start?
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<blockquote data-quote="Aberzanzorax" data-source="post: 5649656" data-attributes="member: 64209"><p>Another (hopefully helpful) comment from a nonpublisher.</p><p> </p><p> </p><p>I really like Trailblazer by Badaxe. I own it, but don't own any supplements (and don't even know if there ARE supplements).</p><p> </p><p>I haven't followed Goodman Games Dungeon revision closely (which I can't even really name). I think I'll like it, and when it grabs my attention again, I'll likely buy it.</p><p> </p><p> </p><p>But, I don't buy pdfs alone (except as previews to something more...I really like print.) Here I think I might not be in the majority. I know of several people who are content to buy and read pdfs. To get someone like me, though, it'd have to have a print option.</p><p> </p><p> </p><p> </p><p>But, really, I buy a LOT of rpg products, particularly D20/Pathfinder products. I don't buy them from random people/companies though, and I don't buy them if they seem generic or without something fresh.</p><p> </p><p>PLEASE, please note that I'm not accusing your product of ANY of this. I only am bringing it up as a buyer's perspective.</p><p> </p><p> </p><p>One thing I think you really need to do well is to concentrate on what is <em>SPECIAL</em> about your product. What is the "hook"? Why would I ever buy it?</p><p> </p><p>But that's not even the biggest barrier. It's not hard to convince me to buy a reasonably priced item that I think is cool. It's hard to get me to read enough a product to find out if it is cool (if it is obscure). </p><p> </p><p> </p><p>I have bought plenty of "obscure" products, but generally they're things that have at least developed a minor following, enough to get the message out there. I've only ever been a part of getting the message out there for Open Design (which I suspect didn't need me, but I may have helped). </p><p> </p><p> </p><p> </p><p> </p><p>I REALLY don't mean to be discouraging. I mean to be encouraging, in the sense that I'd like to bring up the obstacles I have to buying and the obstacles I'd be concerned with if I were a publisher. I think this could be done by someone in your position. I think the more you can do to tweak both awareness and engagement from some pivotal components of the community (not me), then you might be better off from a word of mouth standpoint.</p><p> </p><p> </p><p>Again, best of luck.</p></blockquote><p></p>
[QUOTE="Aberzanzorax, post: 5649656, member: 64209"] Another (hopefully helpful) comment from a nonpublisher. I really like Trailblazer by Badaxe. I own it, but don't own any supplements (and don't even know if there ARE supplements). I haven't followed Goodman Games Dungeon revision closely (which I can't even really name). I think I'll like it, and when it grabs my attention again, I'll likely buy it. But, I don't buy pdfs alone (except as previews to something more...I really like print.) Here I think I might not be in the majority. I know of several people who are content to buy and read pdfs. To get someone like me, though, it'd have to have a print option. But, really, I buy a LOT of rpg products, particularly D20/Pathfinder products. I don't buy them from random people/companies though, and I don't buy them if they seem generic or without something fresh. PLEASE, please note that I'm not accusing your product of ANY of this. I only am bringing it up as a buyer's perspective. One thing I think you really need to do well is to concentrate on what is [I]SPECIAL[/I] about your product. What is the "hook"? Why would I ever buy it? But that's not even the biggest barrier. It's not hard to convince me to buy a reasonably priced item that I think is cool. It's hard to get me to read enough a product to find out if it is cool (if it is obscure). I have bought plenty of "obscure" products, but generally they're things that have at least developed a minor following, enough to get the message out there. I've only ever been a part of getting the message out there for Open Design (which I suspect didn't need me, but I may have helped). I REALLY don't mean to be discouraging. I mean to be encouraging, in the sense that I'd like to bring up the obstacles I have to buying and the obstacles I'd be concerned with if I were a publisher. I think this could be done by someone in your position. I think the more you can do to tweak both awareness and engagement from some pivotal components of the community (not me), then you might be better off from a word of mouth standpoint. Again, best of luck. [/QUOTE]
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