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<blockquote data-quote="Arnwolf666" data-source="post: 7635712" data-attributes="member: 23099"><p>You can say the same thing about a dagger to the throat or a sword to the back. Many soldier have been grazed several times in battle or shot and kept fighting. Do you play roleplaying games to be killed in one hit? save or die is not popular anymore. Although i like it sometime. I just view hit points as a way of preventing those situations as happening. They can’t happen until you don’t have enough hit points to stop it from happening. The hero will be faster and turn as the bullet that would have been fatal grazes him lightly on the side. The hero sees a glint at a distance of the sniper before he pulls the trigger. The damage is 400. The hero has 410 hit points. It grazes him. The gun is at the heroes back. The villain fires doing 1 million damage. The heroes has 1 million and 1 hit points. The hero turns as the villain pulls the trigger and is grazes. </p><p></p><p>I’m a sleep. Etc. etc. etc.</p></blockquote><p></p>
[QUOTE="Arnwolf666, post: 7635712, member: 23099"] You can say the same thing about a dagger to the throat or a sword to the back. Many soldier have been grazed several times in battle or shot and kept fighting. Do you play roleplaying games to be killed in one hit? save or die is not popular anymore. Although i like it sometime. I just view hit points as a way of preventing those situations as happening. They can’t happen until you don’t have enough hit points to stop it from happening. The hero will be faster and turn as the bullet that would have been fatal grazes him lightly on the side. The hero sees a glint at a distance of the sniper before he pulls the trigger. The damage is 400. The hero has 410 hit points. It grazes him. The gun is at the heroes back. The villain fires doing 1 million damage. The heroes has 1 million and 1 hit points. The hero turns as the villain pulls the trigger and is grazes. I’m a sleep. Etc. etc. etc. [/QUOTE]
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