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<blockquote data-quote="Kerrick" data-source="post: 1833750" data-attributes="member: 4722"><p>As an RPG designer and editor, I can see both sides of the argument. On the one hand, WotC's poor editing is shameful and embarrassing. I wouldn't want to put MY name to a book like that. SPELLCHECK! It's part of Word, for the love of all that's holy. The last thing I do before I send it off to the secondary English editor and the mechanics editor is run it through a spellchecker. My typing and grammar are good, but I still make mistakes - transposed letters, missing words, missing punctuation - especially if I've been changing things. It doesn't take but a couple hours to run a spellchecker on a 200-page document. And hire a decent mechanics editor - a missing point here or there is no big deal (it's almost expected, with that many numbers) but MMIII and LM were just rife with them. I mean, really - how can you have the bonuses right and have them NOT add up correctly? </p><p></p><p>On the other hand - From John's review of Libris Mortis, it would appear they have only ONE person doing the main editing. That's a lot of work for one guy. You can't catch everything, no matter how times you run through it - it just can't be done. Plus, as someone mentioned, you have people going through and making last-minute changes and tweaks (and I know how that is - we do it too; you see something that doesn't quite look right and adjust it), and that just messes everything up.</p><p></p><p>I think what they need to do is streamline the process a bit. Set a deadline, and stick to it. Say, "Okay, the book will done on this day. There will be NO further adjustments, tweaks, or corrections made after that date, so you'd better either get them right the first time, or make sure you have it the way you want it before it goes to editing." Now, I don't know how things work up there, so this might be totally unrealistic, but I think it would cut down on people subverting the editor's work.</p></blockquote><p></p>
[QUOTE="Kerrick, post: 1833750, member: 4722"] As an RPG designer and editor, I can see both sides of the argument. On the one hand, WotC's poor editing is shameful and embarrassing. I wouldn't want to put MY name to a book like that. SPELLCHECK! It's part of Word, for the love of all that's holy. The last thing I do before I send it off to the secondary English editor and the mechanics editor is run it through a spellchecker. My typing and grammar are good, but I still make mistakes - transposed letters, missing words, missing punctuation - especially if I've been changing things. It doesn't take but a couple hours to run a spellchecker on a 200-page document. And hire a decent mechanics editor - a missing point here or there is no big deal (it's almost expected, with that many numbers) but MMIII and LM were just rife with them. I mean, really - how can you have the bonuses right and have them NOT add up correctly? On the other hand - From John's review of Libris Mortis, it would appear they have only ONE person doing the main editing. That's a lot of work for one guy. You can't catch everything, no matter how times you run through it - it just can't be done. Plus, as someone mentioned, you have people going through and making last-minute changes and tweaks (and I know how that is - we do it too; you see something that doesn't quite look right and adjust it), and that just messes everything up. I think what they need to do is streamline the process a bit. Set a deadline, and stick to it. Say, "Okay, the book will done on this day. There will be NO further adjustments, tweaks, or corrections made after that date, so you'd better either get them right the first time, or make sure you have it the way you want it before it goes to editing." Now, I don't know how things work up there, so this might be totally unrealistic, but I think it would cut down on people subverting the editor's work. [/QUOTE]
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