Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Quandary! Can I do a “Pirate” campaign with 4th Ed as it is?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Sunglar" data-source="post: 4471521" data-attributes="member: 854"><p><strong>Quandary! Can I do a “Pirate” campaign with 4th Ed as it is?</strong></p><p></p><p>Hello all… First a disclaimer, I really don’t wish for this discussion to become an edition war, everybody has their own opinion and I respect them. I’m just wondering this and wanted to hear other opinions.</p><p></p><p>I’m planning a Fantasy Pirate campaign for a region of my homebrew, and have been wondering how well could 4th Ed work in that context.</p><p></p><p>The game will include ships, combat at sea, boarding actions, undead, lush jungles, secret island hideaways, exploration, guns, amazons, dinosaurs and even the odd ninja (Pirates vs. Ninjas how could I resist!)</p><p></p><p>This will not be the PHB POL but have some aspects in a way. The new cosmology, races, etc. presented in 4th Ed are not my main concern. The timeline is set 100 years in the future of the world, recent upheavals as a result of a campaign closing mega adventure have set the stage for the elements of the new edition to appear.</p><p></p><p>My concern, my biggest worry is, will the rules as they are support this campaign? I believe there are rules for guns in the Adventurer’s Vault, and worst case scenario I can try to write my own, or heck use crossbows as an equivalent. But here is the thing, what about taking away heavy armor from the classes that depend on it. I can’t see a full plate wearing, sword wielding, shield using fighter swinging from one ship to another, or trekking through the jungle, not in that getup. </p><p></p><p>Ranting alert! Let me refocus…</p><p></p><p>Big questions:</p><p></p><p>What options do you see to replace or at least compliment reliance on armor for some classes?</p><p></p><p>What aspects of this type of adventure (which I barely outlined I realize) you think may become problematic with the current rule set?</p><p></p><p>For armor I’ve considered stealing the rules for armor and defense (as far as they would affect AC) from SW but have really not taken a hard look at the consequences of this.</p><p></p><p>Just throwing this out there in case anybody cares to brainstorm with me!</p><p></p><p>All your opinions are appreciated in advance.</p></blockquote><p></p>
[QUOTE="Sunglar, post: 4471521, member: 854"] [b]Quandary! Can I do a “Pirate” campaign with 4th Ed as it is?[/b] Hello all… First a disclaimer, I really don’t wish for this discussion to become an edition war, everybody has their own opinion and I respect them. I’m just wondering this and wanted to hear other opinions. I’m planning a Fantasy Pirate campaign for a region of my homebrew, and have been wondering how well could 4th Ed work in that context. The game will include ships, combat at sea, boarding actions, undead, lush jungles, secret island hideaways, exploration, guns, amazons, dinosaurs and even the odd ninja (Pirates vs. Ninjas how could I resist!) This will not be the PHB POL but have some aspects in a way. The new cosmology, races, etc. presented in 4th Ed are not my main concern. The timeline is set 100 years in the future of the world, recent upheavals as a result of a campaign closing mega adventure have set the stage for the elements of the new edition to appear. My concern, my biggest worry is, will the rules as they are support this campaign? I believe there are rules for guns in the Adventurer’s Vault, and worst case scenario I can try to write my own, or heck use crossbows as an equivalent. But here is the thing, what about taking away heavy armor from the classes that depend on it. I can’t see a full plate wearing, sword wielding, shield using fighter swinging from one ship to another, or trekking through the jungle, not in that getup. Ranting alert! Let me refocus… Big questions: What options do you see to replace or at least compliment reliance on armor for some classes? What aspects of this type of adventure (which I barely outlined I realize) you think may become problematic with the current rule set? For armor I’ve considered stealing the rules for armor and defense (as far as they would affect AC) from SW but have really not taken a hard look at the consequences of this. Just throwing this out there in case anybody cares to brainstorm with me! All your opinions are appreciated in advance. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Quandary! Can I do a “Pirate” campaign with 4th Ed as it is?
Top