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<blockquote data-quote="Quickleaf" data-source="post: 6246606" data-attributes="member: 20323"><p>[MENTION=82655]KingSoft[/MENTION] Wow! I can't believe you use belief points from the old Planewalker's Handbook! That's awesome, you have earned serious Planescape cred <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>One thing I've done is replace minor quest XP rewards (I play 4e) with rewards unique to the individual PCs; for example, in an upcoming adventure the PCs each receive a minor quest card which lists potential reward for completing the quest.</p><p></p><p>For the fighter's quest to defend a wrongly accused master weaponsmith's daughter, it's a magic weapon fashioned from the dragon bone he's been carrying around since they killed a red dragon.</p><p></p><p>For the bard's quest to get into the good graces of the notoriously hard to please Vandahar noble family, it's a choice of 2 "Signs of Influence" from the skald build of the bard in Heroes of the Feywild. These are RP things like Attract Attendants, Demand Audience, Travel in Style, etc.</p><p></p><p>For the druid's quest to conceal or represent a group of good werewolves (lythari, silver shadows) who face persecution from a human lord, it's the ability to turn into a silver shadow OR a one time boon to summon a pack of 6 silver shadows for help.</p><p></p><p>And so on.</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 6246606, member: 20323"] [MENTION=82655]KingSoft[/MENTION] Wow! I can't believe you use belief points from the old Planewalker's Handbook! That's awesome, you have earned serious Planescape cred ;) One thing I've done is replace minor quest XP rewards (I play 4e) with rewards unique to the individual PCs; for example, in an upcoming adventure the PCs each receive a minor quest card which lists potential reward for completing the quest. For the fighter's quest to defend a wrongly accused master weaponsmith's daughter, it's a magic weapon fashioned from the dragon bone he's been carrying around since they killed a red dragon. For the bard's quest to get into the good graces of the notoriously hard to please Vandahar noble family, it's a choice of 2 "Signs of Influence" from the skald build of the bard in Heroes of the Feywild. These are RP things like Attract Attendants, Demand Audience, Travel in Style, etc. For the druid's quest to conceal or represent a group of good werewolves (lythari, silver shadows) who face persecution from a human lord, it's the ability to turn into a silver shadow OR a one time boon to summon a pack of 6 silver shadows for help. And so on. [/QUOTE]
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