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<blockquote data-quote="Balesir" data-source="post: 6286412" data-attributes="member: 27160"><p>The PTA Fan Mail system is great, and I think you'll find it has a "built in" counter to powergaming tendencies. Every Fan Mail point that is spent <em>goes into a pot for the GM to use</em>. In other words, what you take in bonuses the "opposition" ("monsters" in D&D, but PTA doesn't really have monsters, as such) gets, too; getting Fan Mail circulating makes for more player control over when they get extra "oomph" plus a more hectic/exciting/dramatic game, not just extra power for the PCs.</p><p></p><p></p><p>I only just caught this thread and I was about to suggest adding player "plot power" points, but this sort of thing would work sort of similarly - glad you parsed it in a way that'll work for your preferences. Another thing to consider, maybe, is to allow the players to buy the right to make one (in character, maybe) statement and have it be <strong><em>true</em></strong>. You might even make this boon cost 2-3 points. It doesn't mean that you can't add "complications" to the truth stated, but I'd recommend against flat out invalidating it. It works best, obviously, for plot and character "facts" rather than mechanical "facts" (and should never be allowed to change the game rules).</p></blockquote><p></p>
[QUOTE="Balesir, post: 6286412, member: 27160"] The PTA Fan Mail system is great, and I think you'll find it has a "built in" counter to powergaming tendencies. Every Fan Mail point that is spent [I]goes into a pot for the GM to use[/I]. In other words, what you take in bonuses the "opposition" ("monsters" in D&D, but PTA doesn't really have monsters, as such) gets, too; getting Fan Mail circulating makes for more player control over when they get extra "oomph" plus a more hectic/exciting/dramatic game, not just extra power for the PCs. I only just caught this thread and I was about to suggest adding player "plot power" points, but this sort of thing would work sort of similarly - glad you parsed it in a way that'll work for your preferences. Another thing to consider, maybe, is to allow the players to buy the right to make one (in character, maybe) statement and have it be [B][I]true[/I][/B]. You might even make this boon cost 2-3 points. It doesn't mean that you can't add "complications" to the truth stated, but I'd recommend against flat out invalidating it. It works best, obviously, for plot and character "facts" rather than mechanical "facts" (and should never be allowed to change the game rules). [/QUOTE]
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