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<blockquote data-quote="Scion" data-source="post: 1359022" data-attributes="member: 5777"><p>A class level is a big thing, being two levels behind and gaining a couple of stat boosts (nice, but not major, even to good stats), a breath weapon that quickly becomes obsolete (3d8 save for half? beyond level 5 or so it is never used except for effect), energy resistance 15 is nice but mainly just a beanie. You are mostly immune to that one, but there are 4 others which still hit you just as hard, and you are 2 full hd behind in hd at +2.</p><p></p><p>It is a really hard thing though, every campaign with adjust level adjustments differently. Give people a pile of abilities and ask them to give it a LA along with maybe racial hd and you'll probably get about as many different combinations as there are people. Hopefully everyone can agree at least slightly to some points <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>I definately prefer more than once per day myself. It is fairly weak, but if it can be used multiple times then it is actually useful in more situations. Still mostly flavor (at d8/3 hd it wont be hurting things anywhere near your CR, especially when you are at a -1 hd to the party) but the character also doesnt mind 'wasting' one now and then. Not sure if there is someone invisible right there but you want to find out? breathe over there. At once per day it will probably wind up not getting used most days, for fear of needing it for something later.</p><p></p><p>anyway though, hopefully the original poster will come up with something he can live with without getting too many people here terribly upset..lol</p></blockquote><p></p>
[QUOTE="Scion, post: 1359022, member: 5777"] A class level is a big thing, being two levels behind and gaining a couple of stat boosts (nice, but not major, even to good stats), a breath weapon that quickly becomes obsolete (3d8 save for half? beyond level 5 or so it is never used except for effect), energy resistance 15 is nice but mainly just a beanie. You are mostly immune to that one, but there are 4 others which still hit you just as hard, and you are 2 full hd behind in hd at +2. It is a really hard thing though, every campaign with adjust level adjustments differently. Give people a pile of abilities and ask them to give it a LA along with maybe racial hd and you'll probably get about as many different combinations as there are people. Hopefully everyone can agree at least slightly to some points ;) I definately prefer more than once per day myself. It is fairly weak, but if it can be used multiple times then it is actually useful in more situations. Still mostly flavor (at d8/3 hd it wont be hurting things anywhere near your CR, especially when you are at a -1 hd to the party) but the character also doesnt mind 'wasting' one now and then. Not sure if there is someone invisible right there but you want to find out? breathe over there. At once per day it will probably wind up not getting used most days, for fear of needing it for something later. anyway though, hopefully the original poster will come up with something he can live with without getting too many people here terribly upset..lol [/QUOTE]
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