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Quarterstaff and TWF
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<blockquote data-quote="Tripgnosis" data-source="post: 4266825" data-attributes="member: 27760"><p>Might not be how YOU use a staff, but why does everyone have to use a staff the same way? </p><p></p><p>As far as it being a double weapon, I think it's splitting hairs to say that teh rules don't allow that. Both hands have a weapon in them, and it's teh same form in each hand. A blunt stick. Who's to say which end is the business end, and why can't they both be. Certainly some staffs have some kinda head on them, to me that's more of a wizards staff than a generic staff. </p><p></p><p>As gfar as making other polearms double weapons, that's a bit more complicated. The damage wouldn't be the same on both ends, and the method of using the weapon would be different, representing some extra training. Then there's the reach factor. Simplest way to create double weapons woudl be to use the polearms as a base, have identical heads, and take way the reach from the weapon permantly - Partly to adjust for weaight but more importantly, just to keep them balanced statistically. </p><p></p><p>Personally though, I don't like creating or modifying rules. The staff is already simple and basic enough for it to be a non-issue, but other than that, I'm just gonna wait for official rules for double weapons. I' sure there will be some eventually....</p></blockquote><p></p>
[QUOTE="Tripgnosis, post: 4266825, member: 27760"] Might not be how YOU use a staff, but why does everyone have to use a staff the same way? As far as it being a double weapon, I think it's splitting hairs to say that teh rules don't allow that. Both hands have a weapon in them, and it's teh same form in each hand. A blunt stick. Who's to say which end is the business end, and why can't they both be. Certainly some staffs have some kinda head on them, to me that's more of a wizards staff than a generic staff. As gfar as making other polearms double weapons, that's a bit more complicated. The damage wouldn't be the same on both ends, and the method of using the weapon would be different, representing some extra training. Then there's the reach factor. Simplest way to create double weapons woudl be to use the polearms as a base, have identical heads, and take way the reach from the weapon permantly - Partly to adjust for weaight but more importantly, just to keep them balanced statistically. Personally though, I don't like creating or modifying rules. The staff is already simple and basic enough for it to be a non-issue, but other than that, I'm just gonna wait for official rules for double weapons. I' sure there will be some eventually.... [/QUOTE]
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