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*Dungeons & Dragons
Quasi Magical Nukes?
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<blockquote data-quote="Igwilly" data-source="post: 6991201" data-attributes="member: 6801225"><p>Ok, what I’m saying here may be wrong, but I’ll try my best – I failed some tests at Physics College, but that’s very hard.</p><p>Three things to consider:</p><p>First, detonating a nuke right on the ground severely reduces its destructive potential, especially the shockwave. Normally nukes are detonated many feet above the ground (don’t have the exact numbers now), so this may complicate your work.</p><p> Second, there are many things involved. Basically, nukes involve:</p><p>1. The heat (fire and radiant damage, perhaps).</p><p>2. The shockwave (thunder, without a doubt).</p><p>3. The fallout (I’m not sure).</p><p>4. And the often overlooked gamma ray burst. See, even if someone, somehow, suffers no effect from heat and shockwave, and is not in the area milliseconds after the explosion, they would still get sick and eventually die because of the burst. Gamma radiation is nasty, and many “tiny” nukes got rejected because of it.</p><p>Third, decide on its power: Nuclear Fission Bombs or Nuclear Fusion Bombs. Fission bombs were the ones used in Hiroshima and Nagasaki, but my information is that they were small compared to cities today. Fusion bombs, on the other hand, make fission bombs look like Magic Missiles. Seriously, they are Much more powerful. It has been severely hard to Reduce their power to something less seriously dangerous.</p><p></p><p>Now, I actually liked your idea, perhaps you allow me to use it in my campaign.</p><p>About fantastic nukes, there are many in fiction, but one example comes to my mind: Final Fantasy XII, in the form of Deifacted Nethicite. A small crystal of that and the explosion is huge – although it takes much time to “recharge” – let alone the Sun Cryst itself. Talking more about this is spoiler, so let’s leave at that.</p><p>The Black Materia Meteor, the White Materia Holy (from FFVII) and the super-uber-rare spell Ultima (from the rest of the series), also come to mind. Yes, I’m a big Final Fantasy fan.</p><p></p><p>P.S.: Sadly, I don’t know much about numbers in 5e, but remind that, sometimes, people not near the middle of it survive the explosion. They’ll still suffer its effects. The rest of it is number’s work.</p><p></p><p>P.S.2: I’m not so convinced about using necrotic damage to mimic radiation, but besides poison, I have no alternative.</p></blockquote><p></p>
[QUOTE="Igwilly, post: 6991201, member: 6801225"] Ok, what I’m saying here may be wrong, but I’ll try my best – I failed some tests at Physics College, but that’s very hard. Three things to consider: First, detonating a nuke right on the ground severely reduces its destructive potential, especially the shockwave. Normally nukes are detonated many feet above the ground (don’t have the exact numbers now), so this may complicate your work. Second, there are many things involved. Basically, nukes involve: 1. The heat (fire and radiant damage, perhaps). 2. The shockwave (thunder, without a doubt). 3. The fallout (I’m not sure). 4. And the often overlooked gamma ray burst. See, even if someone, somehow, suffers no effect from heat and shockwave, and is not in the area milliseconds after the explosion, they would still get sick and eventually die because of the burst. Gamma radiation is nasty, and many “tiny” nukes got rejected because of it. Third, decide on its power: Nuclear Fission Bombs or Nuclear Fusion Bombs. Fission bombs were the ones used in Hiroshima and Nagasaki, but my information is that they were small compared to cities today. Fusion bombs, on the other hand, make fission bombs look like Magic Missiles. Seriously, they are Much more powerful. It has been severely hard to Reduce their power to something less seriously dangerous. Now, I actually liked your idea, perhaps you allow me to use it in my campaign. About fantastic nukes, there are many in fiction, but one example comes to my mind: Final Fantasy XII, in the form of Deifacted Nethicite. A small crystal of that and the explosion is huge – although it takes much time to “recharge” – let alone the Sun Cryst itself. Talking more about this is spoiler, so let’s leave at that. The Black Materia Meteor, the White Materia Holy (from FFVII) and the super-uber-rare spell Ultima (from the rest of the series), also come to mind. Yes, I’m a big Final Fantasy fan. P.S.: Sadly, I don’t know much about numbers in 5e, but remind that, sometimes, people not near the middle of it survive the explosion. They’ll still suffer its effects. The rest of it is number’s work. P.S.2: I’m not so convinced about using necrotic damage to mimic radiation, but besides poison, I have no alternative. [/QUOTE]
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