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Queen of Chaos--get off yer duff!
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<blockquote data-quote="pawsplay" data-source="post: 3498671" data-attributes="member: 15538"><p>I hate that "evolving game setting" stuff. One of my complaints about Tyrants is that with all the upheaval and whatnot, it's hard to imagine the lords of hell as having ruled for aeons. "Everything has been the same for six hundred years, and then it all changed a few years ago" has started to become something of a cliche, for all its value in setting up dramatic potential. To me, devil lords don't have dramatic potential. They were here before you came and will be there after you're gone. </p><p></p><p>If the Queen of Chaos did decide it was time to make her move, and physically appeared, the resulting fight and aftermath would completely dominate the landscape, to the extent that going after some yokel with the Hand and Eye of Vecna would be a petty distraction. If you weren't a powerful outsider or a super epic character, you really wouldn't matter.</p><p></p><p>Lord of the Rings is about Sauron on the move. If the Queen of Chaos were on the move, your D&D game wouldn't be a game in which the Queen of Chaos was on the move, it would be the game OF her making her move. Your campaign world would be the struggles that resulted from the instability in the power structure. </p><p></p><p>Plus, she's probably uselessly insane from having spent too much time in the primordial chaos. If you read the origin story, it says that the demons were forced down into the layers. Even demons find the primordial chaos inimical to their existence. They are in symbiosis with the Abyss, they are not of it, not really.</p></blockquote><p></p>
[QUOTE="pawsplay, post: 3498671, member: 15538"] I hate that "evolving game setting" stuff. One of my complaints about Tyrants is that with all the upheaval and whatnot, it's hard to imagine the lords of hell as having ruled for aeons. "Everything has been the same for six hundred years, and then it all changed a few years ago" has started to become something of a cliche, for all its value in setting up dramatic potential. To me, devil lords don't have dramatic potential. They were here before you came and will be there after you're gone. If the Queen of Chaos did decide it was time to make her move, and physically appeared, the resulting fight and aftermath would completely dominate the landscape, to the extent that going after some yokel with the Hand and Eye of Vecna would be a petty distraction. If you weren't a powerful outsider or a super epic character, you really wouldn't matter. Lord of the Rings is about Sauron on the move. If the Queen of Chaos were on the move, your D&D game wouldn't be a game in which the Queen of Chaos was on the move, it would be the game OF her making her move. Your campaign world would be the struggles that resulted from the instability in the power structure. Plus, she's probably uselessly insane from having spent too much time in the primordial chaos. If you read the origin story, it says that the demons were forced down into the layers. Even demons find the primordial chaos inimical to their existence. They are in symbiosis with the Abyss, they are not of it, not really. [/QUOTE]
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Queen of Chaos--get off yer duff!
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