Queen of Lies review (spoilers)

What do you think of the review?

  • I have read the module and agree with the reviewer

    Votes: 0 0.0%
  • I have read the module but disagree with the reviewer

    Votes: 3 20.0%
  • I haven't read the module but trust the reviewer

    Votes: 5 33.3%
  • I haven't read the module but I don't trust the reviewer

    Votes: 5 33.3%
  • I won't read the review on account of the spoilers

    Votes: 2 13.3%

Frostmarrow

First Post
Beware spoilers ahead:

I just finished reading Queen of Lies by Monte Cook. This module is published under the Sword and Sorcery banner. It's black and white, 48 pages and staple bound.

First of all I like to say that this module is perfect on all techical areas. Monte Cook sure knows his trade. It features a couple of new magical items and a new monster. There are no spelling mistakes or typeos whatsoever (that I could spot).

The Queen of Lies is pretty straight forward and simplistic in it's design. The author adds a few interesting tidbits about dark elven society and the players will learn first hand how cruel and devious the dark elves are. The adventure starts off with a murder mystery but the culprits are easy identified with the help of a few divinations or gather information legwork. The victims are old friends of the characters. Once the players realise that dark elves are behind the murders the players are assumed to want to track down the dark elves to get revenge and reclaim some holy artefacts. The characters trek to the underworld and soon mayhem ensues.

There is not much room for role-playing but if you enjoy tactical combat then you will find that this module provides ample opportunity to hack and slash. One interesting aspect of the module is that the author encourages the player's to get henchmen. A party of four characters can be accompanied of as many as 42 henchmen not counting cohorts and followers. The henchmen makes for some pretty interesting battles where the characters and their minions clash with the numerous forces of the dark elves. The henchmen also serves as bring-your-own-role-playing since the dark elves show very little interest in the adventurers.

The author writes in a way that everyone can understand. All descriptions are short and to the point. The author uses the iceberg-techinque of E Hemingway. If a dark elf, for example, hide objects in a body cavity, the author writes just that and nothing more. This is nice because it allows for more actual material to be crammed into the book. However, I find that the whole module lacks poetry. There are no emotions involved and it makes me wonder why I (or the players) should care at all. A tortured victim is used only to communicate a few secrets before you can forget all about him.

The art in this module is very good. All dark elves are handsome and especially the female ones look extremely pretty. This might detract from the image of dark elves being cruel and evil. The maps are simple and easy to comprehend.

All in all it's a good module for those who likes to get in and fight it out but if you want to add role-playing to your campaign I wouldn't recommend it. The author wants the DM to kill off a number of developed NPCs in order to ignite the right kind of vengeful fury in the characters. The trade off is not worth it though. Developed NPCs are far more valuable than that.
 

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How about I haven't read the module and can't comment on the validity of the review because of it?

I'm surprised that you've already received the module in Scandanavia. I live in Boston and haven't seen it yet and I only started seeing Beyond All Reason in stores about two weeks ago.
 

Davelozzi said:
How about I haven't read the module and can't comment on the validity of the review because of it?

I'm surprised that you've already received the module in Scandanavia. I live in Boston and haven't seen it yet and I only started seeing Beyond All Reason in stores about two weeks ago.

...yeah, that would be a nice touch, wouldn't it? ;) Actually that's just a nice way of saying "I haven't read the module but don't trust the reviewer".

Pick it up last night. I was surprised to find it too.
 
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I don't have it yet but am expecting it this week:

Frostmarrow said:
The adventure starts off with a murder mystery but the culprits are easy identified with the help of a few divinations or gather information legwork. The victims are old friends of the characters. Once the players realise that dark elves are behind the murders the players are assumed to want to track down the dark elves to get revenge and reclaim some holy artefacts.

I generally agree that you shouldn't assume to much when it comes to adventure motivations. However, in this case, my players would so be there. My players have developed a deep and abiding hatred for Drow.


The art in this module is very good. All dark elves are handsome and especially the female ones look extremely pretty. This might detract from the image of dark elves being cruel and evil.

That's what being a dark elf is all about... being beautiful yet cruel and evil.
 

Davelozzi said:
I'm surprised that you've already received the module in Scandanavia. I live in Boston and haven't seen it yet and I only started seeing Beyond All Reason in stores about two weeks ago.
Frostmarrow said:
Pick it up last night. I was surprised to find it too.

So am I. I just saw it in the store, but didn't want to pick it up quite yet, as my players are still only 8th lvl.
(I bought Of Sound Mind, instead, so don't feel bad, Fiery J. :p)

It seems like we get a lot of d20 material fast, but on the other hand the Wizards products never arrive.
*mutters incoherently about damn distributors only interested in CCGs*:mad:
 

Psion:

Any real adventurers would certainly track those darned dark elves down. That's what I think. Perhaps the word "assume" has a negative ring to it? In any event I don't consider that a flaw of the adventure design.

Monte Cook said himself:

Ever since I read Vault of the Drow, I always wanted to run a group of vengeful-minded elves eager to deal the dark elves a terrible blow.

If I'm going to run the module it will certainly be in this capacity. A one shot adventure with a group of elves and a bunch of murdered NPCs I haven't invested to much in already and I'm all set. :D

About the beautiful dark elves art I meant "pretty" as synonymous with "cute". I think you will see what I mean.

Henrix:

Yeah, I'm still waiting for Masters of the Wild.
 
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SPOILERS AHEAD!

Just a note on more spoilers ahead...
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Don't say I didn't warn you - these ARE spoilers...
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Frostmarrow said:

Any real adventurers would certainly track those darned dark elves down. That's what I think. Perhaps the word "assume" has a negative ring to it? In any event I don't consider that a flaw of the adventure design.


Hey Frostmarrow - glad Queen of Lies has shown up in your neck of the woods! Glad you seem to have enjoyed it!

As for the assuming that the PCs will determine the dark elves are behind the attack - well, remember, that's exactly what Alevolenz wants to happen. Remember, she's the Queen of Lies - not the Queen of easily penetrated plots! She is totally banking on the PCs to descend with righteous anger and decimate half of her "loyal" followers. That's what I love about this adventure so much - she's so self-consumed that she really doesn't care who's fighting whom, just as long as she comes out on top.

I agree that Monte doesn't dump lots of extra words to describe things that aren't needed - but he does include so much! For me, the best part of this great adventure is what it sets up to happen next...

Anyway, I look forward to reading more reviews and hearing more opinions on this, and I'm glad that Frostmarrow was able to kick things off in such an interesting way.

- James
 

Credit where credit's due...

Frostmarrow said:
First of all I like to say that this module is perfect on all techical areas. Monte Cook sure knows his trade....There are no spelling mistakes or typeos whatsoever (that I could spot)....
That would be thanks to Michael Johnstone (FDP-Mike, Ph.D. ;) ), Monte's very capable editor...
 
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What level party is the adventure aimed at?

(Inquiring minds who are roughly plotting out the future of their campaign, so as to tie a bunch of things together, want to know. :) )
 

Re: Credit where credit's due...

Red Baron said:
That would be thanks to Michael Johnstone (FDP-Mike, Ph.D. ;) ), Monte's very capable editor...

Darn it! You beat me to it!

I swear that I was going to type that!!

Now my stuff will end up with all sorts of grammatical errors that aren't my fault - you don't mess with the Doc.

- James
 

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