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Queen of the Demonweb Pits...anyone?
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<blockquote data-quote="Psion" data-source="post: 3487363" data-attributes="member: 172"><p>Just got mine yesterday.</p><p></p><p>So far...</p><p></p><p>I'm a little iffy on the plot premise (demon lords are going to unite in a demon council... yeah right.) That said, I notice that if you work with a cosmology that doesn't make the abyss into an "epitome of chaos", it might work.</p><p></p><p>I'm also thinking (spoilers):</p><p>[sblock]</p><p>At 10th+ level, it seems like having a patron who is employing the PCs for false pretenses is a plot hook that can easily go afoul if the players get suspicious... and history tells me, they will.</p><p>[/sblock]</p><p></p><p>I'm not a fan of the new stat-block format, but I guess that's inevitable at this point. The encounter format, I'm actually okay with. I think it will bloat out the book a little, but it does make it easier to pilfer or cherry pick the encounters, which is sort of my MO with official adventures.</p><p></p><p>Still think the cambion write-up is crap. I think I'll substitute the ToH cambion.</p><p></p><p>Looks a bit combat-heavier than I was hoping for for what is essentially a PS adventure. There is an "abridged version" outlined, but it seems like the abridged version is more combat heavy and sidesteps some of the sort of problem solving/investigation type play that I find essential to an enjoyable D&D experience, and would make the adventure, if shorter, more of a slog.</p><p></p><p>Presentation is really nice, and from my first browse-through, there are some interesting and creative encounters.</p><p></p><p>Much more to read, but that's my first impression.</p></blockquote><p></p>
[QUOTE="Psion, post: 3487363, member: 172"] Just got mine yesterday. So far... I'm a little iffy on the plot premise (demon lords are going to unite in a demon council... yeah right.) That said, I notice that if you work with a cosmology that doesn't make the abyss into an "epitome of chaos", it might work. I'm also thinking (spoilers): [sblock] At 10th+ level, it seems like having a patron who is employing the PCs for false pretenses is a plot hook that can easily go afoul if the players get suspicious... and history tells me, they will. [/sblock] I'm not a fan of the new stat-block format, but I guess that's inevitable at this point. The encounter format, I'm actually okay with. I think it will bloat out the book a little, but it does make it easier to pilfer or cherry pick the encounters, which is sort of my MO with official adventures. Still think the cambion write-up is crap. I think I'll substitute the ToH cambion. Looks a bit combat-heavier than I was hoping for for what is essentially a PS adventure. There is an "abridged version" outlined, but it seems like the abridged version is more combat heavy and sidesteps some of the sort of problem solving/investigation type play that I find essential to an enjoyable D&D experience, and would make the adventure, if shorter, more of a slog. Presentation is really nice, and from my first browse-through, there are some interesting and creative encounters. Much more to read, but that's my first impression. [/QUOTE]
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