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Query for DMs: How do you get the most of characters' backstories?
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<blockquote data-quote="Carbonfiber07" data-source="post: 7115105" data-attributes="member: 6690164"><p>Yes. I do everything I can as a DM to work in certain aspects of a character's backstory, even if it involves changing a few things from what I had previously planned. YMMV, but I have found that it engages the player a bit more, especially when it comes out perhaps piece by piece over the course of several sessions (and not necessarily consecutive sessions). </p><p></p><p>By way of example, for my latest game, a player made a wood elf monk. His backstory involved a harsh treatment via the monastery where he lived/trained because he was captured as a youth trying to steal from it. The capture involved some consequential damage to the order itself, but instead of killing him, or throwing him into the dungeons, the order gleaned his potential and brought him into the folds, but was not kindly to him during this period. </p><p></p><p>Now, I had no intentions when formulating the skeletal plot of my campaign to have any particular monk order involved. But, given his creativity (and I am not doing it justice with my summary above), I certainly plan to have it play some part in the game.</p></blockquote><p></p>
[QUOTE="Carbonfiber07, post: 7115105, member: 6690164"] Yes. I do everything I can as a DM to work in certain aspects of a character's backstory, even if it involves changing a few things from what I had previously planned. YMMV, but I have found that it engages the player a bit more, especially when it comes out perhaps piece by piece over the course of several sessions (and not necessarily consecutive sessions). By way of example, for my latest game, a player made a wood elf monk. His backstory involved a harsh treatment via the monastery where he lived/trained because he was captured as a youth trying to steal from it. The capture involved some consequential damage to the order itself, but instead of killing him, or throwing him into the dungeons, the order gleaned his potential and brought him into the folds, but was not kindly to him during this period. Now, I had no intentions when formulating the skeletal plot of my campaign to have any particular monk order involved. But, given his creativity (and I am not doing it justice with my summary above), I certainly plan to have it play some part in the game. [/QUOTE]
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Query for DMs: How do you get the most of characters' backstories?
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