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Query for DMs: How do you get the most of characters' backstories?
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<blockquote data-quote="woonga" data-source="post: 7115259" data-attributes="member: 6873789"><p>In my starter set campaign, the PCs didn't use the pre-gen characters, but I took inspiration from that to try and incorporate plot hooks for each PC that tied into their backstory. Throughout the campaign, each character got a moment in the spotlight, either through an NPC, encounter, item or reward that tied directly into the backgrounds that they (loosely) set up at the beginning. However, what I think has worked best is that, now that their characters have had some time to evolve, I'll take a moment every few sessions (usually at the start of a session, or right before/after a long rest) to ask the characters to tell me how their character is feeling, and even what they've learned about the other characters. Since backstories evolve as the game plays out, this gives them a chance to elaborate on those backstories to give me new ideas for relevant personal hooks, and also to understand how their characters' motivations have evolved. </p><p></p><p>For example, our Paladin wanted to chase a dragon from a certain village that had been a sacred pilgrimage site for their holy order. Great! But what happens after that happens? What's driving them now? It might be new details they'll add to flesh out the backstory, something that's interested them from the campaign, or (ideally) a little bit of each! It's led to cool RP moments for the players, especially by getting, and keeping, them invested in each other's backstories (and future stories).</p></blockquote><p></p>
[QUOTE="woonga, post: 7115259, member: 6873789"] In my starter set campaign, the PCs didn't use the pre-gen characters, but I took inspiration from that to try and incorporate plot hooks for each PC that tied into their backstory. Throughout the campaign, each character got a moment in the spotlight, either through an NPC, encounter, item or reward that tied directly into the backgrounds that they (loosely) set up at the beginning. However, what I think has worked best is that, now that their characters have had some time to evolve, I'll take a moment every few sessions (usually at the start of a session, or right before/after a long rest) to ask the characters to tell me how their character is feeling, and even what they've learned about the other characters. Since backstories evolve as the game plays out, this gives them a chance to elaborate on those backstories to give me new ideas for relevant personal hooks, and also to understand how their characters' motivations have evolved. For example, our Paladin wanted to chase a dragon from a certain village that had been a sacred pilgrimage site for their holy order. Great! But what happens after that happens? What's driving them now? It might be new details they'll add to flesh out the backstory, something that's interested them from the campaign, or (ideally) a little bit of each! It's led to cool RP moments for the players, especially by getting, and keeping, them invested in each other's backstories (and future stories). [/QUOTE]
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Query for DMs: How do you get the most of characters' backstories?
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