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Quest From The Infinite Staircase Adventures Revealed
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<blockquote data-quote="Whizbang Dustyboots" data-source="post: 9294306" data-attributes="member: 11760"><p>These are all of a higher average quality, IMO, than the adventures in Tales from the Yawning Portal and are justly all well-remembered.</p><p></p><p>Crystal Cave is definitely an adventure that was way ahead of its time, but certainly fits in well with today's gamers. It'd be a nice diversion for a Wild Beyond the Witchlight campaign, and I expect the area beyond the titular Crystal Cave is probably a [ISPOILER]domain of delight[/ISPOILER] in this edition.</p><p></p><p>The Lost City, in its original version, has a lot of lightly detailed areas intended for the DM to fill in, so WotC has some interesting choices to make there. I suspect they may just update the previously detailed areas and just leave passageways off to other areas for the DM to either fill in for themselves or to seal off with cave ins. The OAR version of this -- out of print and increasingly hard to get -- is excellent, by the way.</p><p></p><p>The Barrier Peaks maps are <em>very</em> large. A few years ago, [USER=83678]@Dyson Logos[/USER] did updated maps that are more compact and, IMO, are probably the better way to go nowadays. It would be cool -- but surprising -- if WotC went with updated maps for this adventure. I'd bet on them just redrawing the original ones, based on what they did in Yawning Portal. This was also an OAR adventure and a fun book to hunt down, as it's much more comprehensive than this one, which is in an anthology, can possibly be.</p><p></p><p>I do hope they do more than the very light conversions done for Yawning Portal this time around. </p><p></p><p>I don't see any obvious signs of this being a "planar" anthology, any more than Yawning Portal was a "tavern" anthology. The genie and the Infinite Staircase are likely just a framing device to help connect the adventures for groups that want to run all of them as a campaign. As I recall, though, Crystal Cave and Lost City were for similar or identical level ranges, so I'd expect one of them to get changed in this edition.</p></blockquote><p></p>
[QUOTE="Whizbang Dustyboots, post: 9294306, member: 11760"] These are all of a higher average quality, IMO, than the adventures in Tales from the Yawning Portal and are justly all well-remembered. Crystal Cave is definitely an adventure that was way ahead of its time, but certainly fits in well with today's gamers. It'd be a nice diversion for a Wild Beyond the Witchlight campaign, and I expect the area beyond the titular Crystal Cave is probably a [ISPOILER]domain of delight[/ISPOILER] in this edition. The Lost City, in its original version, has a lot of lightly detailed areas intended for the DM to fill in, so WotC has some interesting choices to make there. I suspect they may just update the previously detailed areas and just leave passageways off to other areas for the DM to either fill in for themselves or to seal off with cave ins. The OAR version of this -- out of print and increasingly hard to get -- is excellent, by the way. The Barrier Peaks maps are [I]very[/I] large. A few years ago, [USER=83678]@Dyson Logos[/USER] did updated maps that are more compact and, IMO, are probably the better way to go nowadays. It would be cool -- but surprising -- if WotC went with updated maps for this adventure. I'd bet on them just redrawing the original ones, based on what they did in Yawning Portal. This was also an OAR adventure and a fun book to hunt down, as it's much more comprehensive than this one, which is in an anthology, can possibly be. I do hope they do more than the very light conversions done for Yawning Portal this time around. I don't see any obvious signs of this being a "planar" anthology, any more than Yawning Portal was a "tavern" anthology. The genie and the Infinite Staircase are likely just a framing device to help connect the adventures for groups that want to run all of them as a campaign. As I recall, though, Crystal Cave and Lost City were for similar or identical level ranges, so I'd expect one of them to get changed in this edition. [/QUOTE]
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