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*Pathfinder & Starfinder
Question a pirate's cohort
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<blockquote data-quote="Liquidsabre" data-source="post: 1639325" data-attributes="member: 15635"><p>Aargh!! You're a pirate now matey, get yourself a fair-feathered fowl and be done with it! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink    ;)"  data-smilie="2"data-shortname=";)" /> Personally there should be a pirate PrC that has animal companion for goodness sakes.</p><p></p><p>Seriously though, what books (i.e. classes) are available here? Also keep in mind that your PC will look for a sort of cohort to attract but may not necessarily get it. So what are you looking for in a cohort? Likely he'll be looking for a top notch first mate I'd imagine, someone to keep the crew in-line, take care of ship business, and to generally make themselves useful. With great luck you'll find a highly skilled tough guy that realizes the quality of your intellect and abilities and decides to follow you through storm and mutiny.</p><p></p><p>I'd go with a Rogue of some sort, a highly skilled mariner type, good with a blade but better with seacraft (afterall, you don't want him to be TOO good with a blade, *ahem* just in case). Plenty of appraise (knowing value of stuff your party nabs), balance, climb, craft: ship-building (for ship repairs), Prof (Sailor), Knowledge (local sea), Gather Info (for finding out info on the seas concerning pirates, trade, gossip at port, etc.), listen & spot (always good to have someone watching your back), sense motive (aid another in negotiations?), tumble (to get to you in battle), use rope.</p><p></p><p>Pretty much shore up your weaker skill-spots, fill in where you don't want to go (or will be recognized, noticed, etc.), and aid you to make your already superior skills even better with aid another.</p></blockquote><p></p>
[QUOTE="Liquidsabre, post: 1639325, member: 15635"] Aargh!! You're a pirate now matey, get yourself a fair-feathered fowl and be done with it! ;) Personally there should be a pirate PrC that has animal companion for goodness sakes. Seriously though, what books (i.e. classes) are available here? Also keep in mind that your PC will look for a sort of cohort to attract but may not necessarily get it. So what are you looking for in a cohort? Likely he'll be looking for a top notch first mate I'd imagine, someone to keep the crew in-line, take care of ship business, and to generally make themselves useful. With great luck you'll find a highly skilled tough guy that realizes the quality of your intellect and abilities and decides to follow you through storm and mutiny. I'd go with a Rogue of some sort, a highly skilled mariner type, good with a blade but better with seacraft (afterall, you don't want him to be TOO good with a blade, *ahem* just in case). Plenty of appraise (knowing value of stuff your party nabs), balance, climb, craft: ship-building (for ship repairs), Prof (Sailor), Knowledge (local sea), Gather Info (for finding out info on the seas concerning pirates, trade, gossip at port, etc.), listen & spot (always good to have someone watching your back), sense motive (aid another in negotiations?), tumble (to get to you in battle), use rope. Pretty much shore up your weaker skill-spots, fill in where you don't want to go (or will be recognized, noticed, etc.), and aid you to make your already superior skills even better with aid another. [/QUOTE]
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Question a pirate's cohort
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