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General Tabletop Discussion
*Dungeons & Dragons
question about character total value.
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<blockquote data-quote="Nail" data-source="post: 125012" data-attributes="member: 224"><p>Good number crunching.</p><p></p><p>...still, I'm tempted ta believe that using book value to calculate <strong>Total Character Power</strong><em>(tm)</em> is th' way ta go, irrespective of who made th' magic items.</p><p></p><p>I think our trains o' thought are diverging here, so let me tell ya where I'm headed:</p><p></p><p>Compare 2 mages: One makes magic items an' spends XP, the other doesn't. <em>Which is the better choice</em> has somethin' ta do with their "net value" (gold plus items) at any given XP value (current XP + those spent on magic items and such), .....but also has ta do with how fast they get to th' next level.</p><p></p><p>Levelin' is everythin', after all.</p><p></p><p>Havin' magic items helps ya survive longer, an' probably even gets ya there quicker, 'cause yer blastin' stuff wit' yer wands and what-not. But ye've spent XP, so yer comin' back from a deficit.</p><p></p><p>The XP-miser mage has no deficit, but has no <em>self-made</em>, half-cost, magic items.</p><p></p><p>Which is "better"?</p><p></p><p>At 10th level, it only takes 1/5 of yer available XP to double yer wealth, and hence, double yer magic item power. Seems like that's a advantageous trade.</p><p></p><p>At 15th level, it takes 1/2 of yer available XP to double yer Net Worth.......</p><p></p><p>At 20th level, it takes all of yer available XP ta increase yer Net Worth by only 65%.......</p><p></p><p>See where I'm goin' wit' this?</p><p></p><p><span style="color: crimson"><strong>-Nail</strong></span></p></blockquote><p></p>
[QUOTE="Nail, post: 125012, member: 224"] Good number crunching. ...still, I'm tempted ta believe that using book value to calculate [b]Total Character Power[/b][i](tm)[/i] is th' way ta go, irrespective of who made th' magic items. I think our trains o' thought are diverging here, so let me tell ya where I'm headed: Compare 2 mages: One makes magic items an' spends XP, the other doesn't. [i]Which is the better choice[/i] has somethin' ta do with their "net value" (gold plus items) at any given XP value (current XP + those spent on magic items and such), .....but also has ta do with how fast they get to th' next level. Levelin' is everythin', after all. Havin' magic items helps ya survive longer, an' probably even gets ya there quicker, 'cause yer blastin' stuff wit' yer wands and what-not. But ye've spent XP, so yer comin' back from a deficit. The XP-miser mage has no deficit, but has no [i]self-made[/i], half-cost, magic items. Which is "better"? At 10th level, it only takes 1/5 of yer available XP to double yer wealth, and hence, double yer magic item power. Seems like that's a advantageous trade. At 15th level, it takes 1/2 of yer available XP to double yer Net Worth....... At 20th level, it takes all of yer available XP ta increase yer Net Worth by only 65%....... See where I'm goin' wit' this? [COLOR=crimson][b]-Nail[/b][/COLOR] [/QUOTE]
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