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Question about Diehard and Extra Turning
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<blockquote data-quote="sam500" data-source="post: 2384584" data-attributes="member: 16871"><p>In the PHB, the feat diehard says that you have to choose whether you become unconcious or just disabled when you hit negative hitpoints. It also says that each time you perform a strenuous/standard action once disabled you loose a hit point.</p><p></p><p>Ok, I had a player who used this feat for the following:</p><p>He'd reach negative hitpoints and choose to become disabled.</p><p>He'd then spend the next couple rounds performing standard actions (each time loosing a HP).</p><p>On the round he drops from -8 to -9 do to using standard actions he claimed that he could now fall unconcious since he just took damage.</p><p></p><p>Is this right? The rule in the book kind of implies that you only get to make the unconcious/disabled decision when you initially fall into negative (not after each round you take a standard action). </p><p>What do you guys think?</p><p></p><p>The extra turning feat in the PHB gives you 4 more turning (undead) attempts per day. The Book also implies that if you had the fire domain this would give you an additional 4 turning (water creature) attempts per day as well as an additional 4 rebuking (fire creature) attempst per day for a total of 12 extra turn/rebuke X attempts. Is this right? How does this effect the feat Divine Spell Power from the Complete Divine (all other Divine feats specifically state you sacrifice turn/rebuking undead attempts in the text, that one does not). The undead part is only mentioned as a prerequisite.</p><p></p><p>Thanks for your help.</p><p>Sam</p></blockquote><p></p>
[QUOTE="sam500, post: 2384584, member: 16871"] In the PHB, the feat diehard says that you have to choose whether you become unconcious or just disabled when you hit negative hitpoints. It also says that each time you perform a strenuous/standard action once disabled you loose a hit point. Ok, I had a player who used this feat for the following: He'd reach negative hitpoints and choose to become disabled. He'd then spend the next couple rounds performing standard actions (each time loosing a HP). On the round he drops from -8 to -9 do to using standard actions he claimed that he could now fall unconcious since he just took damage. Is this right? The rule in the book kind of implies that you only get to make the unconcious/disabled decision when you initially fall into negative (not after each round you take a standard action). What do you guys think? The extra turning feat in the PHB gives you 4 more turning (undead) attempts per day. The Book also implies that if you had the fire domain this would give you an additional 4 turning (water creature) attempts per day as well as an additional 4 rebuking (fire creature) attempst per day for a total of 12 extra turn/rebuke X attempts. Is this right? How does this effect the feat Divine Spell Power from the Complete Divine (all other Divine feats specifically state you sacrifice turn/rebuking undead attempts in the text, that one does not). The undead part is only mentioned as a prerequisite. Thanks for your help. Sam [/QUOTE]
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Question about Diehard and Extra Turning
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