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<blockquote data-quote="The Crimson Binome" data-source="post: 7061156" data-attributes="member: 6775031"><p>You said it yourself - the tentacles <em>are</em> the effect of the spell, and whatever the octopus does is just a <em>by-product</em> of the summoning. If you want to argue that it's inconsistent for one set of tentacles to work one way, based on whether or not they're attached to a monster, then you could certainly make a case for it. The spellcasting rules in that edition aren't perfect, and the real underlying reason why it works for one but not the other is just because of how it's written. (You could also argue that the Tentacle spell works by summoning 50% <em>more</em> tentacles, which is why they deal more damage, and you would get a comparable result out of summoning 50% more octopuses). </p><p></p><p>There's a similar loophole in the spell rules regarding damage spells that deal physical damage. The spell rules were written under the assumption that spells did energy damage, which is why they ignore DR, but then they went ahead and included a couple of spells that did physical damage; and those still bypass DR, because they're technically spells, even though they deal physical damage. Logically, a spell that throws a rock at someone for physical damage should be treated just like anyone else throwing a rock for physical damage, but the rules don't treat it that way.</p><p>The reincarnation table is just a randomizer. A roll of 60 isn't 50% <em>more</em> than a roll of 40; it's the difference between a goblin and a half-orc, and the two aren't quantifiable or comparable in any way. To contrast, Acid Arrow is a vector for acid damage, and 12 damage <em>is</em> 50% more than 8 damage.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 7061156, member: 6775031"] You said it yourself - the tentacles [I]are[/I] the effect of the spell, and whatever the octopus does is just a [I]by-product[/I] of the summoning. If you want to argue that it's inconsistent for one set of tentacles to work one way, based on whether or not they're attached to a monster, then you could certainly make a case for it. The spellcasting rules in that edition aren't perfect, and the real underlying reason why it works for one but not the other is just because of how it's written. (You could also argue that the Tentacle spell works by summoning 50% [I]more[/I] tentacles, which is why they deal more damage, and you would get a comparable result out of summoning 50% more octopuses). There's a similar loophole in the spell rules regarding damage spells that deal physical damage. The spell rules were written under the assumption that spells did energy damage, which is why they ignore DR, but then they went ahead and included a couple of spells that did physical damage; and those still bypass DR, because they're technically spells, even though they deal physical damage. Logically, a spell that throws a rock at someone for physical damage should be treated just like anyone else throwing a rock for physical damage, but the rules don't treat it that way. The reincarnation table is just a randomizer. A roll of 60 isn't 50% [I]more[/I] than a roll of 40; it's the difference between a goblin and a half-orc, and the two aren't quantifiable or comparable in any way. To contrast, Acid Arrow is a vector for acid damage, and 12 damage [I]is[/I] 50% more than 8 damage. [/QUOTE]
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