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Question About Epic Spell Slots
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<blockquote data-quote="green slime" data-source="post: 1422929" data-attributes="member: 1325"><p>"2) In order to cast 10th level spells you must have taken the Improved Spellcasting Capacity as well. At least 23rd level (as you must take Epic Spellcasting as well) "</p><p></p><p></p><p></p><p>I was talking about the hypothetical situation of allowing a character to memorize ordinary, non-epic spells (even beyond 9th...) in an epic spell slot (slots with no set "level", that are btb, not available for any ordinary spell whatsoever): If you are going to allow the character to do this, they will need to have Improved Spellcasting Capacity for access to 10th level spells (for the "even beyond 9th level part" , AND Epic spell casting to actually have an Epic spell slot. Obviously I did not state this clearly enough in my original post. I apologise. I was actually trying to state, in answer to the original poster: <strong>Yes, I would allow this.</strong> Regardless of what the rules in the hodge-podge that is ELH state.</p><p></p><p>And the creation of whatever Epic Spell in an arena event is hardly any measure by what a DM would or may allow: most of the spell DC's in the book are contradictory anyway. </p><p></p><p>The spell costs 10% of your entire wealth to develop, and casting it once, together with the development of it has set you back almost half a level (given 25th level, but it would seem that the character in question was indeed beyond 30th.... </p><p></p><p></p><p></p><p>So at least a haul of 198 Epic level encounters to get that far...so taking this feat and developing this spell early in your Epic career may not be the best of solutions, as I alluded to earlier). The development of those three spells (if the same) cost the character more than 30,000 xp, and 750,000 gp, and nearly three weeks of time.</p><p></p><p></p><p></p><p>I am aware of that fact, and yet, in my very first statement I state "I would allow it". Then I show that it, in fact is not some overpowered abuse of the feats power, and you roll along and tell me "they are entirely seperate." I know they are seperate. It is just that I feel, that it is a completely unnecessary nerf of the Epic spellcaster.</p><p></p><p>There are only a very limited number of Epic level spells even a 40th level spellcaster can afford to develop. A 40th level spellcaster could have 4 epic slots. Now if you do not have 4 epic spells to fill those slots with, would you as a DM shoot the player who wanted to use those extraneous slots for non-epic spells? And the 21st level newbie wizard? What is he going to do with his 2 epic spell slots?</p></blockquote><p></p>
[QUOTE="green slime, post: 1422929, member: 1325"] "2) In order to cast 10th level spells you must have taken the Improved Spellcasting Capacity as well. At least 23rd level (as you must take Epic Spellcasting as well) " I was talking about the hypothetical situation of allowing a character to memorize ordinary, non-epic spells (even beyond 9th...) in an epic spell slot (slots with no set "level", that are btb, not available for any ordinary spell whatsoever): If you are going to allow the character to do this, they will need to have Improved Spellcasting Capacity for access to 10th level spells (for the "even beyond 9th level part" , AND Epic spell casting to actually have an Epic spell slot. Obviously I did not state this clearly enough in my original post. I apologise. I was actually trying to state, in answer to the original poster: [b]Yes, I would allow this.[/b] Regardless of what the rules in the hodge-podge that is ELH state. And the creation of whatever Epic Spell in an arena event is hardly any measure by what a DM would or may allow: most of the spell DC's in the book are contradictory anyway. The spell costs 10% of your entire wealth to develop, and casting it once, together with the development of it has set you back almost half a level (given 25th level, but it would seem that the character in question was indeed beyond 30th.... So at least a haul of 198 Epic level encounters to get that far...so taking this feat and developing this spell early in your Epic career may not be the best of solutions, as I alluded to earlier). The development of those three spells (if the same) cost the character more than 30,000 xp, and 750,000 gp, and nearly three weeks of time. I am aware of that fact, and yet, in my very first statement I state "I would allow it". Then I show that it, in fact is not some overpowered abuse of the feats power, and you roll along and tell me "they are entirely seperate." I know they are seperate. It is just that I feel, that it is a completely unnecessary nerf of the Epic spellcaster. There are only a very limited number of Epic level spells even a 40th level spellcaster can afford to develop. A 40th level spellcaster could have 4 epic slots. Now if you do not have 4 epic spells to fill those slots with, would you as a DM shoot the player who wanted to use those extraneous slots for non-epic spells? And the 21st level newbie wizard? What is he going to do with his 2 epic spell slots? [/QUOTE]
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