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General Tabletop Discussion
*Dungeons & Dragons
Question about Freedom of Movement
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<blockquote data-quote="Oryan77" data-source="post: 6426781" data-attributes="member: 18701"><p>Freedom of Movement works against <strong>all</strong> effects that keep <em>you</em> from moving. The first line of the spell description mentions magical effects, "<strong>even under the influence of magic</strong> that usually impedes movement." The rest of the examples are all nonmagical effects.</p><p></p><p>You are basically immune to manacles, bindings, grapples, etc, etc. Your speed is also not impeded with difficult terrain or any effects that would normally reduce your speed while in the area.</p><p></p><p>Keep in mind, it is a 4th level spell, which is pretty high level considering what class level you need to be before you can cast a single 4th level spell per day. Also, check out how much a Ring of Freedom of Movement costs, it's very expensive. It's one reason I love the Travel Domain. I like making fast PCs that move around a lot and this spell is great for that build.</p><p></p><p>The only example you gave that doesn't apply is locked cell doors. The door isn't keeping you from moving. You are free to move however you want regardless of the door being locked or not. The door is simply a barrier and doesn't relate to your ability to move any more than a Wall of Force or a solid stone wall would. You don't get to <em>"teleport"</em> past it or anything.</p><p></p><p>I guess think of it in terms of being physically bound (as in grabbing or holding on to you). Manacles are physically binding you. A cage or a chest that you have been stuffed inside isn't physically grabbing and holding on to you. Difficult terrain isn't holding on to you, but it slows down your speed, which is an effect that the spell specifically ignores. You still get to move your speed while yer stuffed inside of a box. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="Oryan77, post: 6426781, member: 18701"] Freedom of Movement works against [B]all[/B] effects that keep [I]you[/I] from moving. The first line of the spell description mentions magical effects, "[B]even under the influence of magic[/B] that usually impedes movement." The rest of the examples are all nonmagical effects. You are basically immune to manacles, bindings, grapples, etc, etc. Your speed is also not impeded with difficult terrain or any effects that would normally reduce your speed while in the area. Keep in mind, it is a 4th level spell, which is pretty high level considering what class level you need to be before you can cast a single 4th level spell per day. Also, check out how much a Ring of Freedom of Movement costs, it's very expensive. It's one reason I love the Travel Domain. I like making fast PCs that move around a lot and this spell is great for that build. The only example you gave that doesn't apply is locked cell doors. The door isn't keeping you from moving. You are free to move however you want regardless of the door being locked or not. The door is simply a barrier and doesn't relate to your ability to move any more than a Wall of Force or a solid stone wall would. You don't get to [I]"teleport"[/I] past it or anything. I guess think of it in terms of being physically bound (as in grabbing or holding on to you). Manacles are physically binding you. A cage or a chest that you have been stuffed inside isn't physically grabbing and holding on to you. Difficult terrain isn't holding on to you, but it slows down your speed, which is an effect that the spell specifically ignores. You still get to move your speed while yer stuffed inside of a box. :p [/QUOTE]
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